JBob
Member
<?xml version="1.0"?>
<CEDConfig Version="5">
<Language>..\Language\English.ini</Language>
<Port>2597</Port>
<Map>
<Map>C:\Cent\map1.mul</Map>
<StaIdx>C:\Cent\staidx1.mul</StaIdx>
<Statics>C:\Cent\statics1.mul</Statics>
<Width>768</Width>
<Height>512</Height>
<Format>0x00000000</Format>
</Map>
<Tiledata>C:\Cent\tiledata.mul</Tiledata>
<Radarcol>C:\Cent\radarcol.mul</Radarcol>
<Accounts>
<Account>
<Name>jbob</Name>
<PasswordHash>#########################</PasswordHash>
<AccessLevel>255</AccessLevel>
<LastPos x="0" y="0"/>
<Regions/>
</Account>
</Accounts>
<Regions/>
</CEDConfig>
Yeah im doing Map1, client is 6.0.1.10, 768x512, and 0x0002
0х0000
Old Data Format
Sets use of the old TileData.mul format. This format is used by the majority of clients, except the last.
0х0001
Pre-alpha Format
Sets use of an old format of the files art.mul, artidx.mul, staidx#.mul, statics#.mul. And also disconnects use of texidx.mul, texmaps.mul. This data format was used only in early pre-alpha the client.
0х0002
Use VerData
It is not implemented yet.
0х0004
Use DifPatch
It is not implemented yet.
0х0008
New Data Format
Sets use of the new TileData.mul format entered in a buster of "High Seas". This value by default.
0х0010
Use *.uop files
It is not implemented yet.
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