bryant

Member
ServUO Version
Publish Unknown
Ultima Expansion
Age Of Shadows
This is a crash log from opening a gump while using classicuo. can anyone help me pinpoint what is causing the crash?


Exception:
System.InvalidOperationException: Texture2D creation failed! Error Code: The parameter is incorrect. (0x80070057)
at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/FNALoggerEXT.cs:line 95
at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Graphics/Texture2D.cs:line 94
at ClassicUO.Game.RenderedText.CreateTexture() in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 667
at ClassicUO.Game.RenderedText.set_Text(String value) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 142
at ClassicUO.Game.RenderedText.Create(String text, UInt16 hue, Byte font, Boolean isunicode, FontStyle style, TEXT_ALIGN_TYPE align, Int32 maxWidth, Byte cell, Boolean isHTML, Boolean recalculateWidthByInfo, Boolean saveHitmap) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 219
at ClassicUO.Game.UI.Controls.Label..ctor(String text, Boolean isunicode, UInt16 hue, Int32 maxwidth, Byte font, FontStyle style, TEXT_ALIGN_TYPE align, Boolean ishtml) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/UI/Controls/Label.cs:line 56
at ClassicUO.Game.UI.Controls.Label..ctor(List`1 parts, String[] lines) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/UI/Controls/Label.cs:line 73
at ClassicUO.Network.PacketHandlers.CreateGump(UInt32 sender, UInt32 gumpID, Int32 x, Int32 y, String layout, String[] lines) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 6888
at ClassicUO.Network.PacketHandlers.OpenGump(StackDataReader& p) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 3813
at ClassicUO.Network.PacketHandlers.AnalyzePacket(ReadOnlySpan`1 data, Int32 offset) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 177
at ClassicUO.Network.PacketHandlers.ParsePackets(CircularBuffer stream, Boolean allowPlugins) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 147
at ClassicUO.Network.PacketHandlers.ParsePackets(Span`1 data) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 91
at ClassicUO.GameController.Update(GameTime gameTime) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/GameController.cs:line 437
at Microsoft.Xna.Framework.Game.Tick() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 535
at Microsoft.Xna.Framework.Game.RunLoop() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 855
at Microsoft.Xna.Framework.Game.Run() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 416
at ClassicUO.Client.Run() in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Client.cs:line 86
at ClassicUO.Bootstrap.Main(String[] args) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Main.cs:line 248
######################## [END LOG] ########################



######################## [START LOG] ########################
ClassicUO [DEV_BUILD] - 1.0.0.0 - 03/24/2024 09:45:05
OS: Win32NT x64
Thread: CUO_MAIN_THREAD

Shard: 127.0.0.1
ClientVersion: 5.0.7.0

Exception:
System.InvalidOperationException: Texture2D creation failed! Error Code: The parameter is incorrect. (0x80070057)
at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/FNALoggerEXT.cs:line 95
at Microsoft.Xna.Framework.Graphics.FNA3D.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget)
at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Graphics/Texture2D.cs:line 94
at ClassicUO.Game.RenderedText.CreateTexture() in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 667
at ClassicUO.Game.RenderedText.set_Text(String value) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 142
at ClassicUO.Game.RenderedText.Create(String text, UInt16 hue, Byte font, Boolean isunicode, FontStyle style, TEXT_ALIGN_TYPE align, Int32 maxWidth, Byte cell, Boolean isHTML, Boolean recalculateWidthByInfo, Boolean saveHitmap) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/GameObjects/RenderedText.cs:line 219
at ClassicUO.Game.UI.Controls.Label..ctor(String text, Boolean isunicode, UInt16 hue, Int32 maxwidth, Byte font, FontStyle style, TEXT_ALIGN_TYPE align, Boolean ishtml) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/UI/Controls/Label.cs:line 56
at ClassicUO.Game.UI.Controls.Label..ctor(List`1 parts, String[] lines) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Game/UI/Controls/Label.cs:line 73
at ClassicUO.Network.PacketHandlers.CreateGump(UInt32 sender, UInt32 gumpID, Int32 x, Int32 y, String layout, String[] lines) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 6888
at ClassicUO.Network.PacketHandlers.OpenGump(StackDataReader& p) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 3813
at ClassicUO.Network.PacketHandlers.AnalyzePacket(ReadOnlySpan`1 data, Int32 offset) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 177
at ClassicUO.Network.PacketHandlers.ParsePackets(CircularBuffer stream, Boolean allowPlugins) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 147
at ClassicUO.Network.PacketHandlers.ParsePackets(Span`1 data) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Network/PacketHandlers.cs:line 91
at ClassicUO.GameController.Update(GameTime gameTime) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/GameController.cs:line 437
at Microsoft.Xna.Framework.Game.Tick() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 535
at Microsoft.Xna.Framework.Game.RunLoop() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 855
at Microsoft.Xna.Framework.Game.Run() in /home/runner/work/ClassicUO/ClassicUO/external/FNA/src/Game.cs:line 416
at ClassicUO.Client.Run() in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Client.cs:line 86
at ClassicUO.Bootstrap.Main(String[] args) in /home/runner/work/ClassicUO/ClassicUO/src/ClassicUO.Client/Main.cs:line 248
 
I have seen this when gump images are missing from the mul file but the client is trying to load it.
 

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