Open ClientVerification.cs in Misc

Around line 14 find

private static readonly OldClientResponse m_OldClientResponse = OldClientResponse.LenientKick;


and change it to

private static readonly OldClientResponse m_OldClientResponse = OldClientResponse.Ignore;

All possible options are

Ignore,
Warn,
Annoy,
LenientKick,
Kick
 
Just curious what each of those options actually do. My understanding is that kick will obviously kick and lenient kick will warn a bunch of times before kicking, but what are the others?
 

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