Find that code and edit it everywhere you find it in the related files.

//AddNamePropertiey Code
string oreType = CraftResources.GetName( m_Resource );
if ( oreType.ToLower() == "none" || oreType.ToLower() == "normal" || oreType.ToLower() == "iron" ) oreType = "";

From what i see it should work.
 

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