Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Mobiles.PlayerVendor.OnAfterDelete()
at Server.Mobile.Delete()
at Server.Mobiles.PlayerVendor.Destroy(Boolean toBackpack)
at Server.Network.PacketHandlers.DisplayGumpResponse(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
Only edit to anything related to this (to my knowledge) was a decrease in the cost of rent on a "Normal" player vendor
when you dismiss or [remove the commission vendor, the server crashes.
Im not sure where to start on this one.
System.NullReferenceException: Object reference not set to an instance of an object.
at Server.Mobiles.PlayerVendor.OnAfterDelete()
at Server.Mobile.Delete()
at Server.Mobiles.PlayerVendor.Destroy(Boolean toBackpack)
at Server.Network.PacketHandlers.DisplayGumpResponse(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
Only edit to anything related to this (to my knowledge) was a decrease in the cost of rent on a "Normal" player vendor
when you dismiss or [remove the commission vendor, the server crashes.
Im not sure where to start on this one.