I was hoping I could get this on my own, but apparently not. I'm trying to set up the ML quest system in a 2.3 server, but, as you can imagine, I ran into a few roadblocks (more like huge mountains). Anywho, here's a copy of the current error's..
I have searched for all signs of those recipes, but I guess I missed some. The LootPack errors are on the ParrotItem & the NecroMage error is... not really sure. I'm working with a 2.3 w/Neruns Distro, OWLTR 3.01, FSATS & Xanthos utilities. The ML files I'm using are from ForkUO pub. 54 (I think). Anyway, any help and or pointing in the right direction of would be greatly appreciated. I can post whatever files are needed.
Code:
Errors:
+ Engines/Community Collections/CollectionItem.cs:
CS0117: Line 32: 'Server.Item' does not contain a definition for 'Measure'
CS0117: Line 32: 'Server.Item' does not contain a definition for 'GetBitmap'
+ Engines/Quests/ML Quest system/Mondain's Legacy/BaseReward.cs:
CS0246: Line 127: The type or namespace name 'BowRecipes' could not be found
(are you missing a using directive or an assembly reference?)
CS0118: Line 163: 'Server.Engines.Quests.BaseReward.TailorRecipe()' is a 'me
thod' but is used like a 'type'
CS0246: Line 182: The type or namespace name 'SmithRecipes' could not be fou
nd (are you missing a using directive or an assembly reference?)
CS0246: Line 201: The type or namespace name 'TinkerRecipes' could not be fo
und (are you missing a using directive or an assembly reference?)
CS0246: Line 206: The type or namespace name 'CarpRecipes' could not be foun
d (are you missing a using directive or an assembly reference?)
CS0246: Line 228: The type or namespace name 'CookRecipes' could not be foun
d (are you missing a using directive or an assembly reference?)
+ Engines/Quests/ML Quest system/Peerless System/Bedlam/LadyMelisande.cs:
CS1502: Line 66: The best overloaded method match for 'Server.Mobiles.BaseCr
eature.AddLoot(Server.LootPack, int)' has some invalid arguments
CS1503: Line 66: Argument '1': cannot convert from 'Server.LootPackItem[]' t
o 'Server.LootPack'
+ Engines/Quests/ML Quest system/Peerless System/Prism of Light/ShimmeringEffus
ion.cs:
CS1502: Line 54: The best overloaded method match for 'Server.Mobiles.BaseCr
eature.AddLoot(Server.LootPack, int)' has some invalid arguments
CS1503: Line 54: Argument '1': cannot convert from 'Server.LootPackItem[]' t
o 'Server.LootPack'
+ Mobiles/AI/NecroMageAI.cs:
CS0122: Line 897: 'Server.Spells.Necromancy.AnimateDeadSpell.InternalTarget'
is inaccessible due to its protection level
Scripts: One or more scripts failed to compile or no script files were found.
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