Ohgie
Member
I am attempting to create a private server that has most of the pvp elements removed. I know it is not everyone's favorite choice to do so, but I feel I can add events, increased spawners, and frequent environmental changes to keep my players excited to keep exploring and playing.
I welcome any advice people may have on disabling Stealing, preventing targeting Blues, and basically remove any source of griefing that hinders an enjoyable time exploring and creating positive RPG stories within the world. I know I could just go into skills and comment out the Stealing definitions, but there are other dependency files that rely on those definitions and I am not sure I want to try to track down all the references. Are there any "peaceful" global settings anywhere that could be toggled on?
I welcome any advice people may have on disabling Stealing, preventing targeting Blues, and basically remove any source of griefing that hinders an enjoyable time exploring and creating positive RPG stories within the world. I know I could just go into skills and comment out the Stealing definitions, but there are other dependency files that rely on those definitions and I am not sure I want to try to track down all the references. Are there any "peaceful" global settings anywhere that could be toggled on?