MrRiots

Self-proclaimed Legend
Moderator
ServUO Version
Publish 58
Ultima Expansion
Endless Journey
Hi!

I run the latest Repo, But I have removed Gargoyles from the server.
Now, I cannot use the latest Customized Housing Options, its all greyed out
grey.JPG


But in the script it looks like this:


C#:
[Flags]
    public enum HousingFlags
    {
        None = 0x0,
        AOS = 0x10,
        SE = 0x40,
        ML = 0x80,
        Crystal = 0x200,
        SA = 0x10000,
        HS = 0x20000,
        Gothic = 0x40000,
        Rustic = 0x80000,
        Jungle = 0x100000,
        Shadowguard = 0x200000,
        TOL = 0x400000,
        EJ = 0x800000, // TODO: Verify value

        HousingAOS = AOS,
        HousingSE = HousingAOS | SE,
        HousingML = HousingSE | ML | Crystal,
        HousingSA = HousingML | SA | Gothic | Rustic,
        HousingHS = HousingSA | HS,
        HousingTOL = HousingHS | TOL | Jungle | Shadowguard,
        HousingEJ = HousingTOL | EJ


Expansion Flags looks like this:


C#:
None = 0x00000000,
        T2A = 0x00000001,
        UOR = 0x00000002,
        UOTD = 0x00000004,
        LBR = 0x00000008,
        AOS = 0x00000010,
        SixthCharacterSlot = 0x00000020,
        SE = 0x00000040,
        ML = 0x00000080,
        EigthAge = 0x00000100,
        NinthAge = 0x00000200, /* Crystal/Shadow Custom House Tiles */
        TenthAge = 0x00000400,
        IncreasedStorage = 0x00000800, /* Increased Housing/Bank Storage */
        SeventhCharacterSlot = 0x00001000,
        RoleplayFaces = 0x00002000,
        TrialAccount = 0x00004000,
        LiveAccount = 0x00008000,
        SA = 0x00010000,
        HS = 0x00020000,
        Gothic = 0x00040000,
        Rustic = 0x00080000,
        Jungle = 0x00100000,
        Shadowguard = 0x00200000,
        TOL = 0x00400000,
        EJ = 0x00800000, // TODO: Verify value

        ExpansionNone = None,
        ExpansionT2A = T2A,
        ExpansionUOR = ExpansionT2A | UOR,
        ExpansionUOTD = ExpansionUOR | UOTD,
        ExpansionLBR = ExpansionUOTD | LBR,
        ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
        ExpansionSE = ExpansionAOS | SE,
        ExpansionML = ExpansionSE | ML | NinthAge,
        ExpansionSA = ExpansionML | ML | HS | Gothic | Rustic, // SA | Gothic | Rustic,
        ExpansionHS = ExpansionSA | ML | HS | Gothic | Rustic,  //HS,
        ExpansionTOL = ExpansionHS | ML | HS | Gothic | Rustic,  // TOL | Jungle | Shadowguard,
        ExpansionEJ = ExpansionTOL | ML | HS | Gothic | Rustic //EJ
    }


Any help unlocking the options without bringing gargoyles back would be greatly appreciated!
 
Edit ExpansionInfo.cs and change each entry's house flags argument to suit your needs; it's the last argument of each expansion definition;
Code:
			new ExpansionInfo(
				8,
				"Stygian Abyss",
				ClientFlags.TerMur,
				FeatureFlags.ExpansionSA,
				CharacterListFlags.ExpansionSA,
				HousingFlags.HousingSA),
 
Edit ExpansionInfo.cs and change each entry's house flags argument to suit your needs; it's the last argument of each expansion definition;
Code:
            new ExpansionInfo(
                8,
                "Stygian Abyss",
                ClientFlags.TerMur,
                FeatureFlags.ExpansionSA,
                CharacterListFlags.ExpansionSA,
                HousingFlags.HousingSA),
Thank you for replying!

I tried this with no luck:


C#:
        HousingAOS = AOS,
        HousingSE = HousingAOS | SE,
        HousingML = HousingSE | ML | Crystal | TOL,
        HousingSA = HousingML | SA | Gothic | Rustic | TOL,
        HousingHS = HousingSA | HS | TOL,
        HousingTOL = HousingHS | TOL | Jungle | Shadowguard,
        HousingEJ = HousingTOL | EJ
    }

    public class ExpansionInfo
    {
        public static ExpansionInfo CoreExpansion => GetInfo(Core.Expansion);

        public static ExpansionInfo[] Table { get; }

        static ExpansionInfo()
        {
            Table = new[]
            {
                new ExpansionInfo(
                    0,
                    "Endless Journey",
                    new ClientVersion("7.0.61.0"),
                    FeatureFlags.ExpansionEJ,
                    CharacterListFlags.ExpansionEJ,
                    HousingFlags.HousingEJ),


            new ExpansionInfo(
                    7,
                    "Mondains Legacy",
                    ClientFlags.TerMur,
                    FeatureFlags.ExpansionML,
                    CharacterListFlags.ExpansionEJ,
                    HousingFlags.HousingTOL),

                new ExpansionInfo(
                    8,
                    "Stygian Abyss",
                    ClientFlags.TerMur,
                    FeatureFlags.ExpansionSA,
                    CharacterListFlags.ExpansionSA,
                    HousingFlags.HousingTOL),

                new ExpansionInfo(
                    9,
                    "High Seas",
                    ClientFlags.TerMur,
                    FeatureFlags.ExpansionHS,
                    CharacterListFlags.ExpansionSA,
                    HousingFlags.HousingTOL)


                        };
            
        }
 
C#:
#region References
using System;
#endregion

namespace Server
{
	public enum Expansion
	{
		None = 0,
		T2A,
		UOR,
		UOTD,
		LBR,
		AOS,
		SE,
		ML,
		SA,
		HS,
		TOL,
		EJ
	}

	public enum ThemePack
	{
		None = 0,
		Kings,
		Rustic,
		Gothic
	}

	[Flags]
	public enum ClientFlags
	{
		None = 0x00000000,
		Felucca = 0x00000001,
		Trammel = 0x00000002,
		Ilshenar = 0x00000004,
		Malas = 0x00000008,
		Tokuno = 0x00000010,
		TerMur = 0x00000020,
		Unk1 = 0x00000040,
		Unk2 = 0x00000080,
		UOTD = 0x00000100
	}

	[Flags]
	public enum FeatureFlags
	{
		None = 0x00000000,
		T2A = 0x00000001,
		UOR = 0x00000002,
		UOTD = 0x00000004,
		LBR = 0x00000008,
		AOS = 0x00000010,
		SixthCharacterSlot = 0x00000020,
		SE = 0x00000040,
		ML = 0x00000080,
		EigthAge = 0x00000100,
		NinthAge = 0x00000200, /* Crystal/Shadow Custom House Tiles */
		TenthAge = 0x00000400,
		IncreasedStorage = 0x00000800, /* Increased Housing/Bank Storage */
		SeventhCharacterSlot = 0x00001000,
		RoleplayFaces = 0x00002000,
		TrialAccount = 0x00004000,
		LiveAccount = 0x00008000,
		SA = 0x00010000,
		HS = 0x00020000,
		Gothic = 0x00040000,
		Rustic = 0x00080000,
		Jungle = 0x00100000,
		Shadowguard = 0x00200000,
		TOL = 0x00400000,
		EJ = 0x00800000,

		ExpansionNone = None,
		ExpansionT2A = T2A,
		ExpansionUOR = ExpansionT2A | UOR,
		ExpansionUOTD = ExpansionUOR | UOTD,
		ExpansionLBR = ExpansionUOTD | LBR,
		ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
		ExpansionSE = ExpansionAOS | SE,
		ExpansionML = ExpansionSE | ML | NinthAge,
		ExpansionSA = ExpansionML | SA | Gothic | Rustic,
		ExpansionHS = ExpansionSA | HS,
		ExpansionTOL = ExpansionHS | TOL | Jungle | Shadowguard,
		ExpansionEJ = ExpansionTOL | EJ
	}

	[Flags]
	public enum CharacterListFlags
	{
		None = 0x00000000,
		Unk1 = 0x00000001,
		OverwriteConfigButton = 0x00000002,
		OneCharacterSlot = 0x00000004,
		ContextMenus = 0x00000008,
		SlotLimit = 0x00000010,
		AOS = 0x00000020,
		SixthCharacterSlot = 0x00000040,
		SE = 0x00000080,
		ML = 0x00000100,
		Unk2 = 0x00000200,
		UO3DClientType = 0x00000400,
		KR = 0x00000600, // uo:kr support flags
		Unk3 = 0x00000800,
		SeventhCharacterSlot = 0x00001000,
		Unk4 = 0x00002000,
		NewMovementSystem = 0x00004000,
		NewFeluccaAreas = 0x00008000,

		ExpansionNone = ContextMenus, //
		ExpansionT2A = ContextMenus, //
		ExpansionUOR = ContextMenus, // None
		ExpansionUOTD = ContextMenus, //
		ExpansionLBR = ContextMenus, //
		ExpansionAOS = ContextMenus | AOS,
		ExpansionSE = ExpansionAOS | SE,
		ExpansionML = ExpansionSE | ML,
		ExpansionSA = ExpansionML,
		ExpansionHS = ExpansionSA,
		ExpansionTOL = ExpansionHS,
		ExpansionEJ = ExpansionTOL
	}

	[Flags]
	public enum HousingFlags
	{
		None = 0x0,
		AOS = 0x10,
		SE = 0x40,
		ML = 0x80,
		Crystal = 0x200,
		SA = 0x10000,
		HS = 0x20000,
		Gothic = 0x40000,
		Rustic = 0x80000,
		Jungle = 0x100000,
		Shadowguard = 0x200000,
		TOL = 0x400000,
		EJ = 0x800000,

		HousingAOS = AOS,
		HousingSE = HousingAOS | SE,
		HousingML = HousingSE | ML | Crystal,
		HousingSA = HousingML | SA | Gothic | Rustic,
		HousingHS = HousingSA | HS,
		HousingTOL = HousingHS | TOL | Jungle | Shadowguard,
		HousingEJ = HousingTOL | EJ
	}

	public class ExpansionInfo
	{
		public static ExpansionInfo CoreExpansion => GetInfo(Core.Expansion);

		public static ExpansionInfo[] Table { get; }

		static ExpansionInfo()
		{
			Table = new[]
			{
				new ExpansionInfo(
					0,
					"None",
					ClientFlags.None,
					FeatureFlags.ExpansionNone,
					CharacterListFlags.ExpansionNone,
					HousingFlags.None),
				new ExpansionInfo(
					1,
					"The Second Age",
					ClientFlags.Felucca,
					FeatureFlags.ExpansionT2A,
					CharacterListFlags.ExpansionT2A,
					HousingFlags.None),
				new ExpansionInfo(
					2,
					"Renaissance",
					ClientFlags.Trammel,
					FeatureFlags.ExpansionUOR,
					CharacterListFlags.ExpansionUOR,
					HousingFlags.None),
				new ExpansionInfo(
					3,
					"Third Dawn",
					ClientFlags.Ilshenar,
					FeatureFlags.ExpansionUOTD,
					CharacterListFlags.ExpansionUOTD,
					HousingFlags.None),
				new ExpansionInfo(
					4,
					"Blackthorn's Revenge",
					ClientFlags.Ilshenar,
					FeatureFlags.ExpansionLBR,
					CharacterListFlags.ExpansionLBR,
					HousingFlags.None),
				new ExpansionInfo(
					5,
					"Age of Shadows",
					ClientFlags.Malas,
					FeatureFlags.ExpansionAOS,
					CharacterListFlags.ExpansionAOS,
					HousingFlags.HousingAOS),
				new ExpansionInfo(
					6,
					"Samurai Empire",
					ClientFlags.Tokuno,
					FeatureFlags.ExpansionSE,
					CharacterListFlags.ExpansionSE,
					HousingFlags.HousingSE),
				new ExpansionInfo(
					7,
					"Mondain's Legacy",
					new ClientVersion("5.0.0a"),
					FeatureFlags.ExpansionML,
					CharacterListFlags.ExpansionML,
					HousingFlags.HousingML),
				new ExpansionInfo(
					8,
					"Stygian Abyss",
					ClientFlags.TerMur,
					FeatureFlags.ExpansionSA,
					CharacterListFlags.ExpansionSA,
					HousingFlags.HousingSA),
				new ExpansionInfo(
					9,
					"High Seas",
					new ClientVersion("7.0.9.0"),
					FeatureFlags.ExpansionHS,
					CharacterListFlags.ExpansionHS,
					HousingFlags.HousingHS),
				new ExpansionInfo(
					10,
					"Time of Legends",
					new ClientVersion("7.0.45.65"),
					FeatureFlags.ExpansionTOL,
					CharacterListFlags.ExpansionTOL,
					HousingFlags.HousingTOL),
				new ExpansionInfo(
					11,
					"Endless Journey",
					new ClientVersion("7.0.61.0"),
					FeatureFlags.ExpansionEJ,
					CharacterListFlags.ExpansionEJ,
					HousingFlags.HousingEJ)
			};

			// patch expansion info with updated custom housing flags
			var addHouseFlags = HousingFlags.Jungle | HousingFlags.Shadowguard;
			var addFeatureFlags = FeatureFlags.Jungle | FeatureFlags.Shadowguard;

			foreach (var ex in Table)
			{
				var id = (Expansion)ex.ID;

				//if (id >= Expansion.AOS && id <= Expansion.HS)
				//{
					ex.CustomHousingFlag |= addHouseFlags;
					ex.SupportedFeatures |= addFeatureFlags;
				//}
			}
		}

		public static FeatureFlags GetFeatures(Expansion ex)
		{
			var info = GetInfo(ex);

			if (info != null)
			{
				return info.SupportedFeatures;
			}

			switch (ex)
			{
				case Expansion.None:
				return FeatureFlags.ExpansionNone;
				case Expansion.T2A:
				return FeatureFlags.ExpansionT2A;
				case Expansion.UOR:
				return FeatureFlags.ExpansionUOR;
				case Expansion.UOTD:
				return FeatureFlags.ExpansionUOTD;
				case Expansion.LBR:
				return FeatureFlags.ExpansionLBR;
				case Expansion.AOS:
				return FeatureFlags.ExpansionAOS;
				case Expansion.SE:
				return FeatureFlags.ExpansionSE;
				case Expansion.ML:
				return FeatureFlags.ExpansionML;
				case Expansion.SA:
				return FeatureFlags.ExpansionSA;
				case Expansion.HS:
				return FeatureFlags.ExpansionHS;
				case Expansion.TOL:
				return FeatureFlags.ExpansionTOL;
				case Expansion.EJ:
				return FeatureFlags.ExpansionEJ;
			}

			return FeatureFlags.ExpansionNone;
		}

		public static ExpansionInfo GetInfo(Expansion ex)
		{
			return GetInfo((int)ex);
		}

		public static ExpansionInfo GetInfo(int ex)
		{
			var v = ex;

			if (v < 0 || v >= Table.Length)
			{
				v = 0;
			}

			return Table[v];
		}

		public int ID { get; }

		public string Name { get; set; }

		public ClientFlags ClientFlags { get; set; }
		public FeatureFlags SupportedFeatures { get; set; }
		public CharacterListFlags CharacterListFlags { get; set; }
		public ClientVersion RequiredClient { get; set; }
		public HousingFlags CustomHousingFlag { get; set; }

		public ExpansionInfo(int id, string name, ClientFlags clientFlags, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
			: this(id, name, supportedFeatures, charListFlags, customHousingFlag)
		{
			ClientFlags = clientFlags;
		}

		public ExpansionInfo(int id, string name, ClientVersion requiredClient, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
			: this(id, name, supportedFeatures, charListFlags, customHousingFlag)
		{
			RequiredClient = requiredClient;
		}

		private ExpansionInfo(int id, string name, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
		{
			ID = id;
			Name = name;

			SupportedFeatures = supportedFeatures;
			CharacterListFlags = charListFlags;
			CustomHousingFlag = customHousingFlag;
		}

		public override string ToString()
		{
			return Name;
		}
	}
}
 
Feels like I have tried most of the things and I still end up with this :)

1641374918835.png
 
You're missing most of the expansion info entries on the list - just copy/paste the entire file that I posted and you should be good to go.
 
You're missing most of the expansion info entries on the list - just copy/paste the entire file that I posted and you should be good to go.

This is my code using what you sent except the ExpansionInfo

C#:
#region References
using System;
#endregion

namespace Server
{
    public enum Expansion
    {
        None = 0,
        T2A,
        UOR,
        UOTD,
        LBR,
        AOS,
        SE,
        ML,
        SA,
        HS,
        TOL,
        EJ
    }
   
    public enum ThemePack
    {
        None = 0,
        Kings,
        Rustic,
        Gothic
    }

    [Flags]
    public enum ClientFlags
    {
        None = 0x00000000,
        Felucca = 0x00000001,
        Trammel = 0x00000002,
        Ilshenar = 0x00000004,
        Malas = 0x00000008,
        Tokuno = 0x00000010,
        TerMur = 0x00000020,
        Unk1 = 0x00000040,
        Unk2 = 0x00000080,
        UOTD = 0x00000100
    }

    [Flags]
    public enum FeatureFlags
    {
        None = 0x00000000,
        T2A = 0x00000001,
        UOR = 0x00000002,
        UOTD = 0x00000004,
        LBR = 0x00000008,
        AOS = 0x00000010,
        SixthCharacterSlot = 0x00000020,
        SE = 0x00000040,
        ML = 0x00000080,
        EigthAge = 0x00000100,
        NinthAge = 0x00000200, /* Crystal/Shadow Custom House Tiles */
        TenthAge = 0x00000400,
        IncreasedStorage = 0x00000800, /* Increased Housing/Bank Storage */
        SeventhCharacterSlot = 0x00001000,
        RoleplayFaces = 0x00002000,
        TrialAccount = 0x00004000,
        LiveAccount = 0x00008000,
        SA = 0x00010000,
        HS = 0x00020000,
        Gothic = 0x00040000,
        Rustic = 0x00080000,
        Jungle = 0x00100000,
        Shadowguard = 0x00200000,
        TOL = 0x00400000,
        EJ = 0x00800000, // TODO: Verify value

        ExpansionNone = None,
        ExpansionT2A = T2A,
        ExpansionUOR = ExpansionT2A | UOR,
        ExpansionUOTD = ExpansionUOR | UOTD,
        ExpansionLBR = ExpansionUOTD | LBR,
        ExpansionAOS = ExpansionLBR | AOS | LiveAccount,
        ExpansionSE = ExpansionAOS | SE,
        ExpansionML = ExpansionSE | ML | NinthAge,
        ExpansionSA = ExpansionML | ML | HS | Gothic | Rustic, // SA | Gothic | Rustic,
        ExpansionHS = ExpansionSA | ML | HS | Gothic | Rustic,  //HS,
        ExpansionTOL = ExpansionHS | ML | HS | Gothic | Rustic,  // TOL | Jungle | Shadowguard,
        ExpansionEJ = ExpansionTOL | ML | HS | Gothic | Rustic //EJ
    }

    [Flags]
    public enum CharacterListFlags
    {
        None = 0x00000000,
        Unk1 = 0x00000001,
        OverwriteConfigButton = 0x00000002,
        OneCharacterSlot = 0x00000004,
        ContextMenus = 0x00000008,
        SlotLimit = 0x00000010,
        AOS = 0x00000020,
        SixthCharacterSlot = 0x00000040,
        SE = 0x00000080,
        ML = 0x00000100,
        Unk2 = 0x00000200,
        UO3DClientType = 0x00000400,
        KR = 0x00000600, // uo:kr support flags
        Unk3 = 0x00000800,
        SeventhCharacterSlot = 0x00001000,
        Unk4 = 0x00002000,
        NewMovementSystem = 0x00004000,
        NewFeluccaAreas = 0x00008000,

        ExpansionNone = ContextMenus, //
        ExpansionT2A = ContextMenus, //
        ExpansionUOR = ContextMenus, // None
        ExpansionUOTD = ContextMenus, //
        ExpansionLBR = ContextMenus, //
        ExpansionAOS = ContextMenus | AOS,
        ExpansionSE = ExpansionAOS | SE,
        ExpansionML = ExpansionSE | ML,
        ExpansionSA = ExpansionML,
        ExpansionHS = ExpansionSA,
        ExpansionTOL = ExpansionHS,
        ExpansionEJ = ExpansionTOL
    }

    [Flags]
    public enum HousingFlags
    {
        None = 0x0,
        AOS = 0x10,
        SE = 0x40,
        ML = 0x80,
        Crystal = 0x200,
        SA = 0x10000,
        HS = 0x20000,
        Gothic = 0x40000,
        Rustic = 0x80000,
        Jungle = 0x100000,
        Shadowguard = 0x200000,
        TOL = 0x400000,
        EJ = 0x800000,

        HousingAOS = AOS,
        HousingSE = HousingAOS | SE,
        HousingML = HousingSE | ML | Crystal,
        HousingSA = HousingML | SA | Gothic | Rustic,
        HousingHS = HousingSA | HS,
        HousingTOL = HousingHS | TOL | Jungle | Shadowguard,
        HousingEJ = HousingTOL | EJ
    }

    public class ExpansionInfo
    {
        public static ExpansionInfo CoreExpansion => GetInfo(Core.Expansion);

        public static ExpansionInfo[] Table { get; }

        static ExpansionInfo()
        {
            Table = new[]
            {
                new ExpansionInfo(
                    0,
                    "None",
                    ClientFlags.None,
                    FeatureFlags.ExpansionNone,
                    CharacterListFlags.ExpansionNone,
                    HousingFlags.None),
                new ExpansionInfo(
                    1,
                    "The Second Age",
                    ClientFlags.Felucca,
                    FeatureFlags.ExpansionT2A,
                    CharacterListFlags.ExpansionT2A,
                    HousingFlags.None),
                new ExpansionInfo(
                    2,
                    "Renaissance",
                    ClientFlags.Trammel,
                    FeatureFlags.ExpansionUOR,
                    CharacterListFlags.ExpansionUOR,
                    HousingFlags.None),
                new ExpansionInfo(
                    3,
                    "Third Dawn",
                    ClientFlags.Ilshenar,
                    FeatureFlags.ExpansionUOTD,
                    CharacterListFlags.ExpansionUOTD,
                    HousingFlags.None),
                new ExpansionInfo(
                    4,
                    "Blackthorn's Revenge",
                    ClientFlags.Ilshenar,
                    FeatureFlags.ExpansionLBR,
                    CharacterListFlags.ExpansionLBR,
                    HousingFlags.None),
                new ExpansionInfo(
                    5,
                    "Age of Shadows",
                    ClientFlags.Malas,
                    FeatureFlags.ExpansionAOS,
                    CharacterListFlags.ExpansionAOS,
                    HousingFlags.HousingAOS),
                new ExpansionInfo(
                    6,
                    "Samurai Empire",
                    ClientFlags.Tokuno,
                    FeatureFlags.ExpansionSE,
                    CharacterListFlags.ExpansionSE,
                    HousingFlags.HousingSE),
                new ExpansionInfo(
                    7,
                    "Mondain's Legacy",
                    new ClientVersion("5.0.0a"),
                    FeatureFlags.ExpansionML,
                    CharacterListFlags.ExpansionML,
                    HousingFlags.HousingML),
                new ExpansionInfo(
                    8,
                    "Stygian Abyss",
                    ClientFlags.TerMur,
                    FeatureFlags.ExpansionSA,
                    CharacterListFlags.ExpansionSA,
                    HousingFlags.HousingSA),
                new ExpansionInfo(
                    9,
                    "High Seas",
                    new ClientVersion("7.0.9.0"),
                    FeatureFlags.ExpansionHS,
                    CharacterListFlags.ExpansionHS,
                    HousingFlags.HousingHS),
                new ExpansionInfo(
                    10,
                    "Time of Legends",
                    new ClientVersion("7.0.45.65"),
                    FeatureFlags.ExpansionTOL,
                    CharacterListFlags.ExpansionTOL,
                    HousingFlags.HousingTOL),
                new ExpansionInfo(
                    11,
                    "Endless Journey",
                    new ClientVersion("7.0.61.0"),
                    FeatureFlags.ExpansionEJ,
                    CharacterListFlags.ExpansionEJ,
                    HousingFlags.HousingEJ)
            };

            // patch expansion info with updated custom housing flags
            var addHouseFlags = HousingFlags.Jungle | HousingFlags.Shadowguard;
            var addFeatureFlags = FeatureFlags.Jungle | FeatureFlags.Shadowguard;

            foreach (var ex in Table)
            {
                var id = (Expansion)ex.ID;

                //if (id >= Expansion.AOS && id <= Expansion.HS)
                //{
                    ex.CustomHousingFlag |= addHouseFlags;
                    ex.SupportedFeatures |= addFeatureFlags;
                //}
            }
        }

        public static FeatureFlags GetFeatures(Expansion ex)
        {
            var info = GetInfo(ex);

            if (info != null)
            {
                return info.SupportedFeatures;
            }

            switch (ex)
            {
                case Expansion.None:
                return FeatureFlags.ExpansionNone;
                case Expansion.T2A:
                return FeatureFlags.ExpansionT2A;
                case Expansion.UOR:
                return FeatureFlags.ExpansionUOR;
                case Expansion.UOTD:
                return FeatureFlags.ExpansionUOTD;
                case Expansion.LBR:
                return FeatureFlags.ExpansionLBR;
                case Expansion.AOS:
                return FeatureFlags.ExpansionAOS;
                case Expansion.SE:
                return FeatureFlags.ExpansionSE;
                case Expansion.ML:
                return FeatureFlags.ExpansionML;
                case Expansion.SA:
                return FeatureFlags.ExpansionSA;
                case Expansion.HS:
                return FeatureFlags.ExpansionHS;
                case Expansion.TOL:
                return FeatureFlags.ExpansionTOL;
                case Expansion.EJ:
                return FeatureFlags.ExpansionEJ;
            }

            return FeatureFlags.ExpansionNone;
        }

        public static ExpansionInfo GetInfo(Expansion ex)
        {
            return GetInfo((int)ex);
        }

        public static ExpansionInfo GetInfo(int ex)
        {
            var v = ex;

            if (v < 0 || v >= Table.Length)
            {
                v = 0;
            }

            return Table[v];
        }

        public int ID { get; }

        public string Name { get; set; }

        public ClientFlags ClientFlags { get; set; }
        public FeatureFlags SupportedFeatures { get; set; }
        public CharacterListFlags CharacterListFlags { get; set; }
        public ClientVersion RequiredClient { get; set; }
        public HousingFlags CustomHousingFlag { get; set; }

        public ExpansionInfo(int id, string name, ClientFlags clientFlags, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
            : this(id, name, supportedFeatures, charListFlags, customHousingFlag)
        {
            ClientFlags = clientFlags;
        }

        public ExpansionInfo(int id, string name, ClientVersion requiredClient, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
            : this(id, name, supportedFeatures, charListFlags, customHousingFlag)
        {
            RequiredClient = requiredClient;
        }

        private ExpansionInfo(int id, string name, FeatureFlags supportedFeatures, CharacterListFlags charListFlags, HousingFlags customHousingFlag)
        {
            ID = id;
            Name = name;

            SupportedFeatures = supportedFeatures;
            CharacterListFlags = charListFlags;
            CustomHousingFlag = customHousingFlag;
        }

        public override string ToString()
        {
            return Name;
        }
    }
}
 
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