Can anyone explain to me what Delta Recursion is? I'm getting a log on my server that I'm not familiar with:
Code:
# 11/18/2013 7:11:09 AM
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobiles.PlayerMobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.PlayerMobile.get_HitsMax()
at Server.Network.MobileStatusExtended..ctor(Mobile m, NetState ns)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 11/19/2013 8:46:32 PM
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobiles.PlayerMobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.PlayerMobile.get_HitsMax()
at Server.Network.MobileStatusExtended..ctor(Mobile m, NetState ns)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 11/20/2013 3:14:07 PM
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobiles.PlayerMobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.PlayerMobile.get_HitsMax()
at Server.Network.MobileStatusExtended..ctor(Mobile m, NetState ns)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)
# 11/22/2013 5:20:43 AM
at Server.Mobile.Delta(MobileDelta flag)
at Server.Mobiles.PlayerMobile.Delta(MobileDelta flag)
at Server.Mobile.GetStatOffset(StatType type)
at Server.Mobiles.PlayerMobile.get_HitsMax()
at Server.Network.MobileStatusExtended..ctor(Mobile m, NetState ns)
at Server.Mobile.ProcessDelta()
at Server.Mobile.ProcessDeltaQueue()
at Server.Core.Main(String[] args)