sahisahi
Member
Is there an easy way to get rid of sounds?
This is what ive tried;
Server hangs and got a message on console:
This is what ive tried;
Code:
public sealed class PlaySound : Packet
{
public PlaySound( int soundID, IPoint3D target ) : base( 0x54, 12 )
{
return;
/*m_Stream.Write( (byte) 1 ); // flags
m_Stream.Write( (short) soundID );
m_Stream.Write( (short) 0 ); // volume
m_Stream.Write( (short) target.X );
m_Stream.Write( (short) target.Y );
m_Stream.Write( (short) target.Z );*/
}
}
Server hangs and got a message on console: