Bonaccorso

Member
I'm going to try to get rid of item decay entirely - feel no need for this for a small server for 2-3 people.

Maybe you know what is a good option? So far I decided to try playing with items.cs.

One option that might (or might not) work is making public virtual bool DefaultDecaySetting => false;
Though I highly doubt it will really stop the decay.

I also found this solution in one old post:
C#:
[CommandProperty(AccessLevel.Decorator)]
public virtual bool Decays
{
    get
    {
        return false;
    }
}

Though so far none of those look good. Maybe we can somehow just get rid of the decay timer for all items?
 
Tested for 10 hours, so far this works!
C#:
[CommandProperty(AccessLevel.Decorator)]
public virtual bool Decays
{
    get
    {
        return false;
    }
}
 

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