Is there an area in the ServUO project that controls the sound effects for footsteps? I imagine it's all client side but it is worth a shot. I created a script using the poisonous swamp script that plays different sound effects when walking over different types of tiles. The only problem I am left with is that the default footstep plays with every step as well. Thanks!
 
You have to either have your players disable the footsteps client side in options or you can replace the sounds of the default footsteps in sound.mul with silent sounds.
 

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