Found this in BaseWeapon.cs:
I was thinking of doing something similar in BaseArmor, but I am not sure what these notes are about. Does anyone know what they mean?
What is the "negative effect"?
** EDIT **
I am using the latest ServUO, but just noticed that this has been around since RunUO 2.2 - 2.3 ish. Evidently these notes have survived many versions of the Server. Perhaps only a true old-timer would be able to answer this...
Code:
/*
* Want to move this to the engraving tool, let the non-harmful
* formatting show, and remove CLILOCs embedded: more like OSI
* did with the books that had markup, etc.
*
* This will have a negative effect on a few event things imgame
* as is.
*
* If we cant find a more OSI-ish way to clean it up, we can
* easily put this back, and use it in the deserialize
* method and engraving tool, to make it perm cleaned up.
*/
if (!String.IsNullOrEmpty(m_EngravedText))
{
list.Add(1062613, m_EngravedText);
}
/* list.Add( 1062613, Utility.FixHtml( m_EngravedText ) ); */
I was thinking of doing something similar in BaseArmor, but I am not sure what these notes are about. Does anyone know what they mean?
What is the "negative effect"?
** EDIT **
I am using the latest ServUO, but just noticed that this has been around since RunUO 2.2 - 2.3 ish. Evidently these notes have survived many versions of the Server. Perhaps only a true old-timer would be able to answer this...
Last edited: