His would be for Pet leveling Phred also asked about this so thought I would mention it.
hi,
i search for the fs animal system. is it modified for servuo? i tried a few versions...but the systemn works with the ML Quest system....didnt so nice for servuo anybody an idea?
TY!
Döschl
hi IanE,
i have a running system on servuo...or other justuo.... TY! if you need help, let us know, maybe i can help.
a very good staffler here edited my scripts and now its running out of errors, but i have the special version od serv uo calls justuo.
Greetings
Döschl
does this work and where abouts in script pleasenot sure if this has been revisted or not if You have 2 scripts using that method for instance 2 different mercenarys and they both have a mount clip in them 1 of the scripts has to be changed to
if ( null == mount )
from.Target = new MountTarget1( from, this );
else
mount.Rider = this; will be several places that this change needs to be made
hi I am not on about the evo system I on on about the breeding. I was told to look at this chat this is my link https://www.servuo.com/threads/basemount.10431/the script change will be in Your evo script folder should be around line 621 0r so in the mercenary script or the new merc script Your changing what adding the number to this does is tell the new evomerc to mount and doesn't control the mounting of the original merc
if ( null == mount )
from.Target = new MountTarget1( from, this ); //// new mount clip
else
so for instance You have the original mercenary it will use unchanged clip You make a new mercenary called the playerbuddymerc it will need the number changed in the mounting section so that both merc don't clash and throw errors for mounting
internal class MountTarget : Target /// original
{
private Mercenary m_Merc;
public MountTarget( Mobile from, Mercenary merc ) : base( 1, false, TargetFlags.None )
{
m_Merc = merc;
from.SendMessage( "Choose a mount for " + m_Merc.Name + " to ride." );
}
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