ppardalj
Member
Hi ServUO!
As I'm thinking about starting contributing again to the UO Emulation community, and this definitely seems the most active community at the moment, I wanted to ask the maintainers of this project a few questions about it to catch up and get to know where the project is standing at this point, and how you picture the future. Most of these questions I've not been able to find the answers in the available official information. If these questions are already answered somewhere, please accept my apologies and point me in the right direction.
Allow me to go straight to the points:
Although I would appreciate answers from everybody from the community which is actively involved, I'd like to hear especially the answers from the core maintainers of the project.
Thank you!
Cheers
Pedro "Semerkhet" Pardal
As I'm thinking about starting contributing again to the UO Emulation community, and this definitely seems the most active community at the moment, I wanted to ask the maintainers of this project a few questions about it to catch up and get to know where the project is standing at this point, and how you picture the future. Most of these questions I've not been able to find the answers in the available official information. If these questions are already answered somewhere, please accept my apologies and point me in the right direction.
Allow me to go straight to the points:
- What problem (i.e. extensibility, accuracy with official content, setup facility, other...) does ServUO solve (i.e. what's your "mission")? Why should I use ServUO instead of RunUO or other forks, like JustUO or XRunUO?
- Who is the target of ServUO? How technical is it?
- Who are the core maintainers? What's their technical background? What roles do they have inside the project?
- I've seen some code (specially in the scripts package) where code quality does not seem to be in mind. Are you concerned about this, or do you plan to tackle it in the future? If so, how? If not, why?
- I can see lots of efforts in the direction of adding content from the official servers (f.i. SA/HS/TOL expansions, later OSI publishes, etc.). However most of the times it's not actually accurate. How do you manage content accuracy? How much do you care about it?
- What's the purpose of adding that many custom systems to the official script distribution? Do you see any alternatives?
- Is there a roadmap of the project (i.e. milestones you want to achieve in the future)? How do you manage development? How do you triage new features/known issues?
- Do you have in mind script compatibility with other forks? What about backwards compatibility with previous ServUO versions?
- Do you plan to do any stable release soon and provide user support?
- What are the ways to collaborate with the project?
- Is there any other projects related to this community in any way?
Although I would appreciate answers from everybody from the community which is actively involved, I'd like to hear especially the answers from the core maintainers of the project.
Thank you!
Cheers
Pedro "Semerkhet" Pardal