I thought MinDelay and MaxDelay controlled when they spawn. NextSpawn is just the time left isn't it?NextSpawn is a timespan value in seconds, so your command would be something like:
[global set nextspawn 30 where xmlspawner and map = ilshenar
To be honest, even if that command is 100% correct, I would prefer to use XmlFind. You can pull up all XmlSpawners and filter by Facet, then run commands against the results. Starting any command in game with the [global keyword is a scary thing in my opinion. With XmlFind you can see exactly which objects will be affected by your command before you run it.
I thought MinDelay and MaxDelay controlled when they spawn. NextSpawn is just the time left isn't it?
Do I just select all spawns in Ilshenar in xml finder and enter the command at the bottom like this?Yes, MinDelay and MaxDelay will control the spawn rates overall, but if you just want to kick them all off, setting NextSpawn will start the timer and spawn them.
No need to use global unless you are wanting the command to be a global thing. Your command was almost correct, but if entered, I believe it would still set them globally because of the "and" in the command, but I could be wrong. It should be or would work 100% if it were this;NextSpawn is a timespan value in seconds, so your command would be something like:
[global set nextspawn 30 where xmlspawner and map = ilshenar
To be honest, even if that command is 100% correct, I would prefer to use XmlFind. You can pull up all XmlSpawners and filter by Facet, then run commands against the results. Starting any command in game with the [global keyword is a scary thing in my opinion. With XmlFind you can see exactly which objects will be affected by your command before you run it.
Do I just select all spawns in Ilshenar in xml finder and enter the command at the bottom like this?
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