As I developed some recent content, I found that there was a problem with the properties of the item.
I created new items and called it to the world.
However, existing items recognize coordinate values in Gump, but new items do not recognize the pixel size of the graphic.
For example,
Short snowy hedge and long snowy hedge messages shown in Gump are newly added graphics
and do not have a centralized value applied to Gump.
This is because the pixel size of the new graphic is not recognized I believe.
When I checked uofiddler, the items all had the same problem after the robe graphic above.
I think somewhere in the script, there will be a part that sets the item range value.
I need the help of someone who knows how and where.
Thank you and health christmas all
Sorry about written on wrong place.
I created new items and called it to the world.
However, existing items recognize coordinate values in Gump, but new items do not recognize the pixel size of the graphic.
For example,
Short snowy hedge and long snowy hedge messages shown in Gump are newly added graphics
and do not have a centralized value applied to Gump.
This is because the pixel size of the new graphic is not recognized I believe.
When I checked uofiddler, the items all had the same problem after the robe graphic above.
I think somewhere in the script, there will be a part that sets the item range value.
I need the help of someone who knows how and where.
Thank you and health christmas all
Post automatically merged:
Sorry about written on wrong place.
Last edited: