I Understand and see that:
Has been replaced with:
But how am I suppose to edit this section to retain the effect?:
C#:
public override bool HasBreath{ get{ return true; } }
Has been replaced with:
C#:
SetSpecialAbility(SpecialAbility.DragonBreath);
But how am I suppose to edit this section to retain the effect?:
C#:
public override int BreathPhysicalDamage { get { return 0; } }
public override int BreathEnergyDamage { get { return 100; } }
public override int BreathFireDamage { get { return 0; } }
public override int BreathEffectHue { get { return 1; } }
public override double BreathDamageScalar { get { return 0.06; } }
public override double BreathMinDelay { get { return 5.0; } }
public override double BreathMaxDelay { get { return 7.5; } }