Denjiki
Member
I need some help from someone with an OSI account. I'm getting conflicting information on the bandage timer delays. UOGuide specifies the time it takes to heal yourself with bandages in this formula:
8 - (Dexterity - 80) / 20
Which means at 100 dex the timer would be 7 seconds. It also says the timer cap is 8 seconds no matter what.
The current ServUO formula is
5.0 + (0.5 * (120 - dex) / 10))
Which means 100 dex = 6 second timer. There's also a "TODO" after it saying the algorithm needs to be verified -- which made me think it wasn't exact/up-to-date.
However the UO.com wiki (which shows no forumlas) says at 100 dex self heal time is 6 seconds and 2 seconds for others. I think the entry for that wiki is submitted by a player also however, so it can't be 100% guaranteed.
Can someone with an OSI account do some simple testing with this? I would do it myself with a trial account but my starting character's dex would be too low and be at the 8 second cap so that wouldn't help me figure out which formula it is.
8 - (Dexterity - 80) / 20
Which means at 100 dex the timer would be 7 seconds. It also says the timer cap is 8 seconds no matter what.
The current ServUO formula is
5.0 + (0.5 * (120 - dex) / 10))
Which means 100 dex = 6 second timer. There's also a "TODO" after it saying the algorithm needs to be verified -- which made me think it wasn't exact/up-to-date.
However the UO.com wiki (which shows no forumlas) says at 100 dex self heal time is 6 seconds and 2 seconds for others. I think the entry for that wiki is submitted by a player also however, so it can't be 100% guaranteed.
Can someone with an OSI account do some simple testing with this? I would do it myself with a trial account but my starting character's dex would be too low and be at the 8 second cap so that wouldn't help me figure out which formula it is.