HellKaos
Initiate
Server : ServUO 57
Era : ML
Hi i want implement 1 attribute in craft shield drop or chance, but i don't have any luck with the implement.. i thinked are simple.. and not are..
i tryed modify baseshield.cs line 247 i lossing anything?
Server start with no problems..
Thanks before by hand.
Era : ML
Hi i want implement 1 attribute in craft shield drop or chance, but i don't have any luck with the implement.. i thinked are simple.. and not are..
i tryed modify baseshield.cs line 247 i lossing anything?
switch (Utility.Random(8))
{
case 0: Attributes.BonusDex += attrInfo.ShieldBonusDex; break;
case 1: Attributes.BonusStr += attrInfo.ShieldBonusStr; break;
case 2: PhysicalBonus += attrInfo.ShieldPhysicalRandom; break;
case 3: Attributes.ReflectPhysical += attrInfo.ShieldReflectPhys; break;
case 4: ArmorAttributes.SelfRepair += attrInfo.ShieldSelfRepair; break;
case 5: ColdBonus += attrInfo.ShieldColdRandom; break;
case 6: Attributes.SpellChanneling += attrInfo.ShieldSpellChanneling; break;
case 7: Attributes.AttackChance += attrInfo.ArmorHitChance; break;
}
Server start with no problems..
Thanks before by hand.