using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
[FlipableAttribute(0x14E7, 0x14E8)]
public class BlackthornHitchingPost : Item
{
[Constructable]
public BlackthornHitchingPost()
: base(0x14E7)
{
this.Name = "Hitching Post";
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
}
public BlackthornHitchingPost(Serial serial)
: base(serial)
{
}
private class StableEntry : ContextMenuEntry
{
private readonly Mobile m_From;
private readonly BlackthornHitchingPost m_Post;
public StableEntry(BlackthornHitchingPost post, Mobile from)
: base(6126, 12)
{
m_Post = post;
m_From = from;
}
public override void OnClick()
{
m_Post.BeginStable(m_From);
}
}
private class ClaimListGump : Gump
{
private readonly Mobile m_From;
private readonly List<BaseCreature> m_List;
private readonly BlackthornHitchingPost m_Post;
public ClaimListGump(BlackthornHitchingPost post, Mobile from, List<BaseCreature> list)
: base(50, 50)
{
m_Post = post;
m_From = from;
m_List = list;
from.CloseGump(typeof(ClaimListGump));
AddPage(0);
AddBackground(0, 0, 325, 50 + (list.Count * 20), 9250);
AddAlphaRegion(5, 5, 315, 40 + (list.Count * 20));
AddHtml(
15,
15,
275,
20,
"<BASEFONT COLOR=#FFFFFF>Select a pet to retrieve from the stables:</BASEFONT>",
false,
false);
for (var i = 0; i < list.Count; ++i)
{
var pet = list[i];
if (pet == null || pet.Deleted)
{
continue;
}
AddButton(15, 39 + (i * 20), 10006, 10006, i + 1, GumpButtonType.Reply, 0);
AddHtml(
32,
35 + (i * 20),
275,
18,
String.Format("<BASEFONT COLOR=#C0C0EE>{0}</BASEFONT>", pet.Name),
false,
false);
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
var index = info.ButtonID - 1;
if (index >= 0 && index < m_List.Count)
{
m_Post.EndClaimList(m_From, m_List[index]);
}
}
}
private class ClaimAllEntry : ContextMenuEntry
{
private readonly Mobile m_From;
private readonly BlackthornHitchingPost m_Post;
public ClaimAllEntry(BlackthornHitchingPost post, Mobile from)
: base(6127, 12)
{
m_Post = post;
m_From = from;
}
public override void OnClick()
{
m_Post.Claim(m_From);
}
}
private class StableTarget : Target
{
private readonly BlackthornHitchingPost m_Post;
public StableTarget(BlackthornHitchingPost post)
: base(12, false, TargetFlags.None)
{
m_Post = post;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is BaseCreature)
{
m_Post.EndStable(from, (BaseCreature)targeted);
}
else if (targeted == from)
{
m_Post.SayTo(from, 502672); // HA HA HA! Sorry, I am not an inn.
}
else
{
m_Post.SayTo(from, 1048053); // You can't stable that!
}
}
}
public override void GetCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
{
if (from.Alive)
{
list.Get(new StableEntry(this, from));
if (from.Stabled.Count > 0)
{
list.Get(new ClaimAllEntry(this, from));
}
}
base.GetCustomContextEntries(from, list);
}
public static int GetMaxStabled(Mobile from)
{
var taming = from.Skills[SkillName.AnimalTaming].Value;
var anlore = from.Skills[SkillName.AnimalLore].Value;
var vetern = from.Skills[SkillName.Veterinary].Value;
var sklsum = taming + anlore + vetern;
int max;
if (sklsum >= 240.0)
{
max = 5;
}
else if (sklsum >= 200.0)
{
max = 4;
}
else if (sklsum >= 160.0)
{
max = 3;
}
else
{
max = 2;
}
if (taming >= 100.0)
{
max += (int)((taming - 90.0) / 10);
}
if (anlore >= 100.0)
{
max += (int)((anlore - 90.0) / 10);
}
if (vetern >= 100.0)
{
max += (int)((vetern - 90.0) / 10);
}
return max;
}
private void CloseClaimList(Mobile from)
{
from.CloseGump(typeof(ClaimListGump));
}
public void BeginClaimList(Mobile from)
{
if (this.Deleted || !from.CheckAlive())
return;
var list = new List<BaseCreature>();
for (var i = 0; i < from.Stabled.Count; ++i)
{
var pet = from.Stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
if (pet != null)
{
pet.IsStabled = false;
pet.StabledBy = null;
}
from.Stabled.RemoveAt(i--);
continue;
}
list.Get(pet);
}
if (list.Count > 0)
{
from.SendGump(new ClaimListGump(this, from, list));
}
else
{
SayTo(from, 502671); // But I have no animals stabled with me at the moment!
}
}
public void EndClaimList(Mobile from, BaseCreature pet)
{
if (pet == null || pet.Deleted || from.Map != Map || !from.Stabled.Contains(pet) || !from.CheckAlive())
{
return;
}
if (!from.InRange(this, 14))
{
from.SendLocalizedMessage(500446); // That is too far away.
return;
}
if (CanClaim(from, pet))
{
DoClaim(from, pet);
from.Stabled.Remove(pet);
if (from is PlayerMobile)
{
((PlayerMobile)from).AutoStabled.Remove(pet);
}
}
else
{
SayTo(from, 1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
public void BeginStable(Mobile from)
{
if (Deleted || !from.CheckAlive())
{
return;
}
if ((from.Backpack == null || from.Backpack.GetAmount(typeof(Gold)) < 30) && Banker.GetBalance(from) < 30)
{
SayTo(from, 1042556); // Thou dost not have enough gold, not even in thy bank account.
return;
}
/*
* I charge 30 gold per pet for a real week's stable time.
* I will withdraw it from thy bank account.
* Which animal wouldst thou like to stable here?
*/
from.SendLocalizedMessage(1042558);
from.Target = new StableTarget(this);
}
public void EndStable(Mobile from, BaseCreature pet)
{
if (Deleted || !from.CheckAlive())
{
return;
}
if (pet.Body.IsHuman)
{
SayTo(from, 502672); // HA HA HA! Sorry, I am not an inn.
}
else if (!pet.Controlled)
{
SayTo(from, 1048053); // You can't stable that!
}
else if (pet.ControlMaster != from)
{
SayTo(from, 1042562); // You do not own that pet!
}
else if (pet.IsDeadPet)
{
SayTo(from, 1049668); // Living pets only, please.
}
else if (pet.Summoned)
{
SayTo(from, 502673); // I can not stable summoned creatures.
}
else if (pet.Allured)
{
SayTo(from, 1048053); // You can't stable that!
}
else if ((pet is PackLlama || pet is PackHorse || pet is Beetle) &&
(pet.Backpack != null && pet.Backpack.Items.Count > 0))
{
SayTo(from, 1042563); // You need to unload your pet.
}
else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
{
SayTo(from, 1042564); // I'm sorry. Your pet seems to be busy.
}
else if (from.Stabled.Count >= GetMaxStabled(from))
{
SayTo(from, 1042565); // You have too many pets in the stables!
}
else if ((from.Backpack != null && from.Backpack.ConsumeTotal(typeof(Gold), 30)) || Banker.Withdraw(from, 30))
{
pet.ControlTarget = null;
pet.ControlOrder = OrderType.Stay;
pet.Internalize();
pet.SetControlMaster(null);
pet.SummonMaster = null;
pet.IsStabled = true;
pet.StabledBy = from;
if (Core.SE)
{
pet.Loyalty = MaxLoyalty; // Wonderfully happy
}
from.Stabled.Get(pet);
SayTo(from, Core.AOS ? 1049677 : 502679);
// [AOS: Your pet has been stabled.] Very well, thy pet is stabled.
// Thou mayst recover it by saying 'claim' to me. In one real world week,
// I shall sell it off if it is not claimed!
}
else
{
SayTo(from, 502677); // But thou hast not the funds in thy bank account!
}
}
public void Claim(Mobile from)
{
Claim(from, null);
}
public void Claim(Mobile from, string petName)
{
if (Deleted || !from.CheckAlive())
{
return;
}
var claimed = false;
var stabled = 0;
var claimByName = (petName != null);
for (var i = 0; i < from.Stabled.Count; ++i)
{
var pet = from.Stabled[i] as BaseCreature;
if (pet == null || pet.Deleted)
{
if (pet != null)
{
pet.IsStabled = false;
pet.StabledBy = null;
}
from.Stabled.RemoveAt(i--);
continue;
}
++stabled;
if (claimByName && !Insensitive.Equals(pet.Name, petName))
{
continue;
}
if (CanClaim(from, pet))
{
DoClaim(from, pet);
from.Stabled.RemoveAt(i);
if (from is PlayerMobile)
{
((PlayerMobile)from).AutoStabled.Remove(pet);
}
--i;
claimed = true;
}
else
{
SayTo(from, 1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
}
}
if (claimed)
{
SayTo(from, 1042559); // Here you go... and good day to you!
}
else if (stabled == 0)
{
SayTo(from, 502671); // But I have no animals stabled with me at the moment!
}
else if (claimByName)
{
BeginClaimList(from);
}
}
public bool CanClaim(Mobile from, BaseCreature pet)
{
return ((from.Followers + pet.ControlSlots) <= from.FollowersMax);
}
private void DoClaim(Mobile from, BaseCreature pet)
{
pet.SetControlMaster(from);
if (pet.Summoned)
{
pet.SummonMaster = from;
}
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.MoveToWorld(from.Location, from.Map);
pet.IsStabled = false;
pet.StabledBy = null;
if (Core.SE)
{
pet.Loyalty = MaxLoyalty; // Wonderfully Happy
}
}
public override bool HandlesOnSpeech
{
get
{
return true;
}
}
public override void OnSpeech(SpeechEventArgs e)
{
if (!e.Handled && e.HasKeyword(0x0008)) // *stable*
{
e.Handled = true;
CloseClaimList(e.Mobile);
BeginStable(e.Mobile);
}
else if (!e.Handled && e.HasKeyword(0x0009)) // *claim*
{
e.Handled = true;
CloseClaimList(e.Mobile);
var index = e.Speech.IndexOf(' ');
if (index != -1)
{
Claim(e.Mobile, e.Speech.Substring(index).Trim());
}
else
{
Claim(e.Mobile);
}
}
else
{
base.OnSpeech(e);
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
reader.ReadInt();
}
}
}