Opywang
Member
Hey there I am making a shard that use token system that players can earn to get rewards, and prize from vendor stone, and I realized that bodder should have a fair oppiturity to earn token, and I would like to make token drop on rewards that they get. I would like to fix it where each rewards have chance to drop while other rewards give 1 token, or more with two slot that says 100% chance, or and how many if possible.
Here this is from smith reward so I see how it is, but I thought I share with the community, and maybe the community can help me get this sort out if possible.
new RewardGroup(50, new RewardItem(45, SturdyShovel), new RewardItem(45, SturdyPickaxe), new RewardItem(10, MiningGloves, 1)),
See this line above me it says a chance of one of each, but what I want is when they get the reward it will also drop tickets, and I don't want players just turn in barbed kits, and get tickets instead.
Thank you in advance!
Here this is from smith reward so I see how it is, but I thought I share with the community, and maybe the community can help me get this sort out if possible.
new RewardGroup(50, new RewardItem(45, SturdyShovel), new RewardItem(45, SturdyPickaxe), new RewardItem(10, MiningGloves, 1)),
See this line above me it says a chance of one of each, but what I want is when they get the reward it will also drop tickets, and I don't want players just turn in barbed kits, and get tickets instead.
Thank you in advance!