Amalek

Member
hi, I have a problem with the lumberjack skill. when a player hits a tree instead of leaving the piece of wood, they immediately receive the boards. what could be the problem? I state that I have inserted custom wood types and they come out in normal format.
 
In your Lumberjacking.cs, is your HarvestResource set for Logs or Boards?
ie:
Code:
            if (Core.ML)
            {
                res = new HarvestResource[]
                {
                    new HarvestResource(00.0, 00.0, 100.0, 1072540, typeof(Log)),
                    new HarvestResource(65.0, 25.0, 105.0, 1072541, typeof(OakLog)),
                    new HarvestResource(80.0, 40.0, 120.0, 1072542, typeof(AshLog)),
                    new HarvestResource(95.0, 55.0, 135.0, 1072543, typeof(YewLog)),
                    new HarvestResource(100.0, 60.0, 140.0, 1072544, typeof(HeartwoodLog)),
                    new HarvestResource(100.0, 60.0, 140.0, 1072545, typeof(BloodwoodLog)),
                    new HarvestResource(100.0, 60.0, 140.0, 1072546, typeof(FrostwoodLog)),
                };
 
everything is set in log, however I also put the file.
 

Attachments

  • Lumberjacking.cs
    15.2 KB · Views: 2
Unfortunately, the problem persists. always receive boards while hitting the trees, rather than the wood
 
Ok, I'll go over my file at home & see what I can find. This is something I don't think has happened before.
 

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