okay guys i solved a problem that was giving me a error , but now , the monster in question is not droping the requested item may someone help here please?
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomMinMax(100,0) == 100 )
c.DropItem( new AmagedonDestroyer( 1 ) );
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomMinMax(100,0) == 100 )
c.DropItem( new AmagedonDestroyer( 1 ) );