bala1412
Member
- ServUO Version
- Publish 57
- Ultima Expansion
- Endless Journey
For example, if you apply MagiAI to a zombie monster and attack it, the zombie shoots magic and approaches the player to do a close-up attack. Is there any way to change it to be able to do a long-range attack while demonstrating magic? I've tried to attack the player by mounting a bow on the monster, but it still comes up and attacks. I've compared ArcherAI.cs with MageAI.cs , and I've made a lot of modifications, but I've failed, so I ask for help. Please share your knowledge with me..