Iomega0318

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ServUO Version
Publish 57
Ultima Expansion
Endless Journey
I know this has been done on various shards but I couldn't find anything about it posted here, so my question is how can I adjust the resource node respawn rate?
 
In the harvest scripts. Example. In Mining.cs, line 33 (Mining for Ore and Stone region)


#region Mining for ore and stone
HarvestDefinition oreAndStone = OreAndStone = new HarvestDefinition();

// Resource banks are every 8x8 tiles
oreAndStone.BankWidth = 8;
oreAndStone.BankHeight = 8;

// Every bank holds from 10 to 34 ore
oreAndStone.MinTotal = 10;
oreAndStone.MaxTotal = 34;

// A resource bank will respawn its content every 10 to 20 minutes
oreAndStone.MinRespawn = TimeSpan.FromMinutes(10.0); <<<
oreAndStone.MaxRespawn = TimeSpan.FromMinutes(20.0); <<<

// Skill checking is done on the Mining skill
oreAndStone.Skill = SkillName.Mining;

// Set the list of harvestable tiles
oreAndStone.Tiles = m_MountainAndCaveTiles;
 

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