Samuel Packham
Member
I have seen a script that intercepts the skills gump by intercepting the packet "0x34" and then displaying a new skills gump. I assumed I could use the same logic to intercept the character status bar when clicking on said option on the paperdoll. However, when I navigate to PacketHandlers.cs in the core I am not sure which one of these (if any) refers to the status bar. They aren't clearly labeled. For example 0x34 is called "MobileQuery." Doesn't really make sense to me that this is the skills gump button but oh well. Anyone know if there is one for the character status bar? Thanks.