Kamras
Member
I'm not sure if this would be clasified as an issue or not as I do not believe it affects any OSI based features. However I'm trying to use a merc script, and when the merc died it isn't being flagged as dead. This is an issue if I want to use a resurrect spell on it as the res spell checks if alive.
I tested this with other bonded creatures and they also do not get flagged as not alive in the mobile portion of their props.
Any idea on how this can be modified in the core to flag basecreatures properly when dieing? i did try an over ride but it seems the alive prop is protected.
I tested this with other bonded creatures and they also do not get flagged as not alive in the mobile portion of their props.
Any idea on how this can be modified in the core to flag basecreatures properly when dieing? i did try an over ride but it seems the alive prop is protected.