Candy Apple

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ServUO Version
Publish Unknown
Ultima Expansion
Endless Journey
There is three in here that do not gain [kp or evlove the Hiryu, Horse and the Swamp Dragon. I have added them into the KPCommand.cs and still no good I have also made new dragon's and other things and they work fine :) any ideas on why this package does not work? I am running windows 10, Pub 54. PS I also un // them three in the KPCommand.cs. Maybe that is why they are // out in there because they do not work right.
 

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  • ServUO.com-Evolution-Creatures.rar
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Last edited:
Try change the line on every creature you have:
C#:
public override void OnHit(Mobile attacker, Mobile defender, int damage)
With:
C#:
public override void OnGaveMeleeAttack( Mobile defender )
Then at end of this method:
Change:
C#:
return base.Damage( amount, defender );
With:
C#:
base.OnGaveMeleeAttack( defender );
So the full method:
C#:
public override void OnGaveMeleeAttack( Mobile defender )
        {
            int kpgainmin, kpgainmax;

            if ( this.Stage == 1 )
            {
                if (defender is TrainingElementalTrainerCharacter)
                {
                    defender.PublicOverheadMessage(MessageType.Yell, 37, true, "Evolution dragons cannot gain kill points from me!");
                    base.OnGaveMeleeAttack( defender );
                    return;
                }
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 10;
                        kpgainmax = 5 + ( bc.HitsMax ) / 5;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 25000 )
                {
                    if ( this.S1 == true )
                    {
                        this.S1 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 300 );

                        va = ( this.VirtualArmor + 10 );

                        mindamage = this.DamageMin + ( 1 );
                        maxdamage = this.DamageMax + ( 1 );

                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" evolves*");
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = 89;
                        this.BaseSoundID = 219;
                        this.VirtualArmor = va;
                        this.Stage = 2;

                        this.SetDamageType( ResistanceType.Physical, 50 );
                        this.SetDamageType( ResistanceType.Fire, 25 );
                        this.SetDamageType( ResistanceType.Cold, 5 );
                        this.SetDamageType( ResistanceType.Poison, 5 );
                        this.SetDamageType( ResistanceType.Energy, 15 );

                        this.SetResistance( ResistanceType.Physical, 20 );
                        this.SetResistance( ResistanceType.Fire, 20 );
                        this.SetResistance( ResistanceType.Cold, 5 );
                        this.SetResistance( ResistanceType.Poison, 5 );
                        this.SetResistance( ResistanceType.Energy, 10 );

                        this.RawStr += 100;
                        this.RawInt += 85;
                        this.RawDex += 20;
                    }
                }
            }

            else if ( this.Stage == 2 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 20;
                        kpgainmax = 5 + ( bc.HitsMax ) / 10;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 75000 )
                {
                    if ( this.S2 == true )
                    {
                        this.S2 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 200 );

                        va = ( this.VirtualArmor + 10 );

                        mindamage = this.DamageMin + ( 1 );
                        maxdamage = this.DamageMax + ( 1 );

                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" evolves*");
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = 0xCE;
                        this.BaseSoundID = 0x5A;
                        this.VirtualArmor = va;
                        this.Stage = 3;
                  this.MinTameSkill = 100.0;
                        this.SetDamageType( ResistanceType.Physical, 50 );
                        this.SetDamageType( ResistanceType.Fire, 25 );
                        this.SetDamageType( ResistanceType.Cold, 5 );
                        this.SetDamageType( ResistanceType.Poison, 5 );
                        this.SetDamageType( ResistanceType.Energy, 15 );

                        this.SetResistance( ResistanceType.Physical, 40 );
                        this.SetResistance( ResistanceType.Fire, 40 );
                        this.SetResistance( ResistanceType.Cold, 5 );
                        this.SetResistance( ResistanceType.Poison, 5 );
                        this.SetResistance( ResistanceType.Energy, 15 );

                        this.RawStr += 85;
                        this.RawInt += 85;
                        this.RawDex += 10;
                    }
                }
            }

            else if ( this.Stage == 3 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 30;
                        kpgainmax = 5 + ( bc.HitsMax ) / 20;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 175000 )
                {
                    if ( this.S3 == true )
                    {
                        this.S3 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 200 );

                        va = ( this.VirtualArmor + 5 );

                        mindamage = this.DamageMin + ( 1 );
                        maxdamage = this.DamageMax + ( 1 );

                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" evolves*");
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = Utility.RandomList( 60, 61 );
                        this.BaseSoundID = 362;
                        this.VirtualArmor = va;
                        this.Stage = 4;

                        this.SetResistance( ResistanceType.Physical, 50 );
                        this.SetResistance( ResistanceType.Fire, 50 );
                        this.SetResistance( ResistanceType.Cold, 5 );
                        this.SetResistance( ResistanceType.Poison, 5 );
                        this.SetResistance( ResistanceType.Energy, 10 );

                        this.RawStr += 150;
                        this.RawInt += 85;
                        this.RawDex += 10;
                    }
                }
            }

            else if ( this.Stage == 4 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 50;
                        kpgainmax = 5 + ( bc.HitsMax ) / 40;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 500000 )
                {
                    if ( this.S4 == true )
                    {
                        this.S4 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 200 );

                        va = ( this.VirtualArmor + 5 );

                        mindamage = this.DamageMin + ( 3 );
                        maxdamage = this.DamageMax + ( 3 );

                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" evolves*");
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = 59;
                        this.VirtualArmor = va;
                        this.Stage = 5;
                  this.MinTameSkill = 109.9;
                        this.SetDamageType( ResistanceType.Physical, 45 );
                        this.SetDamageType( ResistanceType.Fire, 40 );
                        this.SetDamageType( ResistanceType.Cold, 5 );
                        this.SetDamageType( ResistanceType.Poison, 5 );
                        this.SetDamageType( ResistanceType.Energy, 5 );

                        this.SetResistance( ResistanceType.Physical, 60 );
                        this.SetResistance( ResistanceType.Fire, 60 );
                        this.SetResistance( ResistanceType.Cold, 5 );
                        this.SetResistance( ResistanceType.Poison, 5 );
                        this.SetResistance( ResistanceType.Energy, 10 );

                        this.RawStr += 150;
                        this.RawInt += 85;
                        this.RawDex += 20;
                    }
                }
            }

            else if ( this.Stage == 5 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 160;
                        kpgainmax = 5 + ( bc.HitsMax ) / 100;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 2500000 )
                {
                    if ( this.S5 == true )
                    {
                        this.S5 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 200 );

                        va = ( this.VirtualArmor + 30 );

                        mindamage = this.DamageMin + ( 5 );
                        maxdamage = this.DamageMax + ( 5 );

                       
                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" evolves*");
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = 46;
                        this.VirtualArmor = va;
                        this.Stage = 6;

                        this.SetResistance( ResistanceType.Physical, 85 );
                        this.SetResistance( ResistanceType.Fire, 95 );
                        this.SetResistance( ResistanceType.Cold, 5 );
                        this.SetResistance( ResistanceType.Poison, 5 );
                        this.SetResistance( ResistanceType.Energy, 15 );

                        this.RawStr += 150;
                        this.RawInt += 85;
                        this.RawDex += 20;
                    }
                }
            }

            else if ( this.Stage == 6 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.HitsMax ) / 540;
                        kpgainmax = 5 + ( bc.HitsMax ) / 480;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }

                if ( this.KP >= 7500000 )
                {
                    if ( this.S6 == true )
                    {
                        this.S6 = false;
                        int hits, va, mindamage, maxdamage;

                        hits = ( this.HitsMax + 250 );

                        va = ( this.VirtualArmor + 50 );

                        mindamage = this.DamageMin + ( 50 );
                        maxdamage = this.DamageMax + ( 60 );

                        this.Warmode = false;
                        this.Say( "*"+ this.Name +" is now an ancient dragon*");
                        this.Title = "the Ancient Dragon";
                        this.SetDamage( mindamage, maxdamage );
                        this.SetHits( hits );
                        this.BodyValue = 0x68;
                        this.VirtualArmor = va;
                        this.Stage = 7;
                  this.MinTameSkill = 115.0;
                        this.SetDamageType( ResistanceType.Physical, 40 );
                        this.SetDamageType( ResistanceType.Fire, 45 );
                        this.SetDamageType( ResistanceType.Cold, 5 );
                        this.SetDamageType( ResistanceType.Poison, 5 );
                        this.SetDamageType( ResistanceType.Energy, 5 );

                        this.RawStr += 165;
                        this.RawInt += 85;
                        this.RawDex += 15;
                    }
                }
            }

            else if ( this.Stage == 7 )
            {
                if ( defender is BaseCreature )
                {
                    BaseCreature bc = (BaseCreature)defender;

                    if ( bc.Controlled != true )
                    {
                        kpgainmin = 5 + ( bc.Hits ) / 740;
                        kpgainmax = 5 + ( bc.Hits ) / 660;

                        this.KP += Utility.RandomList( kpgainmin, kpgainmax );
                    }
                }
            }
         base.OnGaveMeleeAttack( defender );
            //return base.Damage( amount, defender );
        }


Hope you fix it!
 
Them lines are not in them 3 scripts
public override void Damage( int amount, Mobile defender ) no OnHit thats what it says. Here is the horse. These are [kp evos not [ep
 

Attachments

  • Evolution Horse.cs
    10 KB · Views: 3
Last edited:
So try to change the void Damage with i mentioned before.
Here is the KP dragon im using.
 

Attachments

  • EvolutionDragon.cs
    15 KB · Views: 8
So try to change the void Damage with i mentioned before.
Here is the KP dragon im using.
haha I can't test this because I do not have the TrainingElementalTrainerCharacter
So try to change the void Damage with i mentioned before.
Here is the KP dragon im using.
Yea this is way diff than the [kp I have and would not be able to use it.
haha I can't test this because I do not have the TrainingElementalTrainerCharacter

Yea this is way diff than the [kp I have and would not be able to use it.
Just trying to fix the [kp mounts in the package above.
haha I can't test this because I do not have the TrainingElementalTrainerCharacter

Yea this is way diff than the [kp I have and would not be able to use it.

Just trying to fix the [kp mounts in the package above.
Gonna try BaseMount in place of BaseCreature and use TrainingElemental inplace of TrainingElementalTrainerCharacter
haha I can't test this because I do not have the TrainingElementalTrainerCharacter

Yea this is way diff than the [kp I have and would not be able to use it.

Just trying to fix the [kp mounts in the package above.

Gonna try BaseMount in place of BaseCreature and use TrainingElemental inplace of TrainingElementalTrainerCharacter
I used the dragon you sent me and so far so good till I get to this part.
Errors:
+ Custom/just added/ServUO.com-Evolution-CreaturesMAIN/Evolution Horse/HorseEgg.cs:
CS1729: Line 51: 'Server.Mobiles.EvolutionHorse' does not contain a constructor that takes 0 arguments. Here is the horse package. I am unsure about this egg deal thoe.
 

Attachments

  • Evolution Horse.zip
    5.1 KB · Views: 4
Last edited:

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