if (region.IsPartOf("Doom Gauntlet") || region.Name == "GauntletRegion")
{
DemonKnight.HandleKill(this, ds.m_Mobile);
}
//if (region.IsPartOf("Doom Gauntlet") || region.Name == "GauntletRegion")
//{
DemonKnight.HandleKill(this, ds.m_Mobile);
//}
if ( pm == null || bc == null || bc.NoKillAwards/*|| !CheckLocation(bc) || !CheckLocation(pm)*/)
return;
if (!Summoned && !NoKillAwards && !m_HasGeneratedLoot && !m_NoLootOnDeath)
{
m_HasGeneratedLoot = true;
GenerateLoot(false);
ArtifactValidate.GiveArtifact(this);
}
if (!NoKillAwards && Region.IsPartOf("Doom"))
{
int bones = TheSummoningQuest.GetDaemonBonesFor(this);
if (bones > 0)
{
PackItem(new DaemonBone(bones));
}
}
//CHeck if players are in the region with the bosses
if ( pm == null || bc == null || !CheckLocation(bc) || !CheckLocation(pm))
return;
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