Hello ServUO,
Been working in Fiddler, getting items, gumps, animations, tiledata, etc. all working in my Client and Server environment.
However, I have run into a snag getting Sound to work. I have UOFiddler importing sound into the next available slots, at 0x684 (1668) and 0x685 (1669) and they play in Fiddler fine, but when I go in game the sounds do not play. I can play the sound before them, at 0x683 (although I have to use sound ID 0x682 in game) but I just can't get my custom sounds to play in the game.
I have saved them as Single-channel audio files, WAV format, at 22k Hz or whatever it was. I am not sure what else to try. Is there a reliable program (I have tried Audacity and VLC media player) that someone has successfully used to export audio and import it into UO?
Thanks,
Lokai
Been working in Fiddler, getting items, gumps, animations, tiledata, etc. all working in my Client and Server environment.
However, I have run into a snag getting Sound to work. I have UOFiddler importing sound into the next available slots, at 0x684 (1668) and 0x685 (1669) and they play in Fiddler fine, but when I go in game the sounds do not play. I can play the sound before them, at 0x683 (although I have to use sound ID 0x682 in game) but I just can't get my custom sounds to play in the game.
I have saved them as Single-channel audio files, WAV format, at 22k Hz or whatever it was. I am not sure what else to try. Is there a reliable program (I have tried Audacity and VLC media player) that someone has successfully used to export audio and import it into UO?
Thanks,
Lokai