Lucian
Member
In lootpack.cs I could not understand these two things :
What is this "5d100+500" returns and how it calculating? I know it's called Dice but I dont know how.
And Why is this chances are more than 1?
What is this "5d100+500" returns and how it calculating? I know it's called Dice but I dont know how.
C#:
new LootPackEntry( true, Gold, 100.00, "5d100+500" ),
And Why is this chances are more than 1?
C#:
public static readonly LootPackItem[] AosMagicItemsFilthyRichType2 = new LootPackItem[]
{
new LootPackItem( typeof( BaseWeapon ), 239 ),
new LootPackItem( typeof( BaseRanged ), 60 ),
new LootPackItem( typeof( BaseArmor ), 343 ),
new LootPackItem( typeof( BaseShield ), 90 ),
new LootPackItem( typeof( BaseJewel ), 45 )
};