FaceMelter
Member
Hey guys! Back again with a question about Xmlspawner and Waypoints.
I have a custom vendor running around the map with Xmlspawner's waypoint system.
I'd like to find a way to make the vendor wait for a minute or two when a player
tries to buy from them, and then continue on their current waypoint path.
I'm not sure where to begin. Is there a way to do this with Xmlspawner?
Could a method be designed at the Script level to set CantWalk to true for
a few minutes when talked to?
I think the cantwalk option might be an easy way, but I don't know what to
override to make that check.
Thanks in advance for any advice!
I have a custom vendor running around the map with Xmlspawner's waypoint system.
I'd like to find a way to make the vendor wait for a minute or two when a player
tries to buy from them, and then continue on their current waypoint path.
I'm not sure where to begin. Is there a way to do this with Xmlspawner?
Could a method be designed at the Script level to set CantWalk to true for
a few minutes when talked to?
I think the cantwalk option might be an easy way, but I don't know what to
override to make that check.
Thanks in advance for any advice!