https://photos.google.com/search/_e.../AF1QipNld7zESkdTCujuySY252bUgE_ZT4QUZg-ZKzAm
[doublepost=1524273400][/doublepost]heres the file i have no clue what to change or what to do
using Server;
using System;
using Server.Mobiles;
using System.Collections.Generic;
using System.Linq;
using Server.Commands;
namespace Server.Items
{
public class MoonstonePowerGeneratorAddon : BaseAddon
{
public override bool ShareHue { get { return false; } }
public Timer ActiveTimer { get; set; }
public InternalComponent Activator1 { get; set; }
public InternalComponent Activator2 { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool Activated { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool SetActive
{
get
{
return Activated;
}
set
{
if (value)
{
if (ActiveTimer != null)
{
ActiveTimer.Stop();
ActiveTimer = null;
}
Activated = true;
CheckNetwork();
}
}
}
public bool Link { get; set; }
public MoonstonePowerGenerator Generator { get; set; }
[Constructable]
public MoonstonePowerGeneratorAddon(bool link)
{
AddonComponent c = new AddonComponent(39759);
c.Hue = 2955;
AddComponent(c, 0, 0, 0);
c = new AddonComponent(39759);
c.Hue = 2955;
AddComponent(c, -1, 0, 0);
c = new AddonComponent(39759);
c.Hue = 2955;
AddComponent(c, 1, 0, 0);
c = new AddonComponent(39759);
c.Hue = 2955;
AddComponent(c, 0, -1, 0);
c = new AddonComponent(39759);
c.Hue = 2955;
AddComponent(c, 0, 1, 0);
c = new AddonComponent(39818);
c.Hue = 2955;
AddComponent(c, -1, -1, 0);
c = new AddonComponent(39818);
c.Hue = 2955;
AddComponent(c, -1, 1, 0);
c = new AddonComponent(39818);
c.Hue = 2955;
AddComponent(c, 1, -1, 0);
c = new AddonComponent(39818);
c.Hue = 2955;
AddComponent(c, 1, 1, 0);
Activator1 = new InternalComponent(40158);
Activator2 = new InternalComponent(40203);
AddComponent(Activator1, 0, -1, 5);
AddComponent(Activator2, 0, 1, 5);
AddComponent(new LocalizedAddonComponent(40155, 1156623), 1, 0, 5);
AddComponent(new LocalizedAddonComponent(40155, 1156623), -1, 0, 5);
AddComponent(new LocalizedAddonComponent(40156, 1156628), -1, 0, 10);
AddComponent(new LocalizedAddonComponent(40156, 1156628), 1, 0, 10);
//AddComponent(new LocalizedAddonComponent(40147, 1124171), 0, 0, 5);
AddComponent(new LocalizedAddonComponent(40157, 1124171), 0, 0, 20);
Generator = new MoonstonePowerGenerator(this);
Link = link;
if (link)
Generators.Add(this);
}
public override void OnLocationChange(Point3D oldlocation)
{
base.OnLocationChange(oldlocation);
if (Generator != null && !Generator.Deleted)
{
Generator.MoveToWorld(new Point3D(this.X, this.Y, this.Z + 5), this.Map);
}
}
public override void OnMapChange()
{
base.OnMapChange();
if (Generator != null && !Generator.Deleted)
{
Generator.Map = this.Map;
}
}
public override void OnComponentUsed(AddonComponent component, Mobile from)
{
if (!Activated && component != null && component is InternalComponent && from.InRange(component.Location, 2))
{
InternalComponent comp = component as InternalComponent;
if (!comp.Active)
{
comp.Active = true;
comp.WhoActivated = from;
if (Activator1.Active && Activator2.Active && Activator1.WhoActivated != Activator2.WhoActivated)
{
if (ActiveTimer != null)
{
ActiveTimer.Stop();
ActiveTimer = null;
}
Activated = true;
CheckNetwork();
}
else if (ActiveTimer == null)
ActiveTimer = Timer.DelayCall(TimeSpan.FromSeconds(1), Reset);
}
}
}
private void Reset()
{
if (Activator1 != null)
Activator1.Active = false;
if (Activator2 != null)
Activator2.Active = false;
ActiveTimer = null;
}
public class InternalComponent : LocalizedAddonComponent
{
private bool _Active;
[CommandProperty(AccessLevel.GameMaster)]
public bool Active
{
get { return _Active; }
set
{
if (!_Active && value)
{
ItemID = ActiveID;
Effects.PlaySound(this.Location, this.Map, 0x051);
}
else if (_Active && !value)
{
ItemID = InactiveID;
WhoActivated = null;
Effects.PlaySound(this.Location, this.Map, 0x051);
}
_Active = value;
}
}
public Mobile WhoActivated { get; set; }
public int ActiveID { get; set; }
public int InactiveID { get; set; }
public InternalComponent(int itemid)
: base(itemid, 1156624)
{
InactiveID = itemid;
if (itemid == 40203)
ActiveID = 40158;
else
ActiveID = 40203;
}
public InternalComponent(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(ActiveID);
writer.Write(InactiveID);
writer.Write(_Active);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int v = reader.ReadInt();
ActiveID = reader.ReadInt();
InactiveID = reader.ReadInt();
Active = reader.ReadBool();
MoonstonePowerGeneratorAddon chamber = Addon as MoonstonePowerGeneratorAddon;
if (chamber != null)
{
if (chamber.Activator1 == null)
chamber.Activator1 = this;
else
chamber.Activator2 = this;
}
}
}
public override void Delete()
{
base.Delete();
if (Generators.Contains(this))
Generators.Remove(this);
}
public static void Configure()
{
Generators = new List<MoonstonePowerGeneratorAddon>();
}
public static void Initialize()
{
bool active = true;
foreach (MoonstonePowerGeneratorAddon c in Generators)
{
if (!c.Activated)
{
active = false;
break;
}
}
if (!active)
{
ResetGenerators(true);
}
else if (Boss == null)
{
ResetGenerators();
}
CommandSystem.Register("ActivateChambers", AccessLevel.Administrator, e =>
{
if (Boss == null)
{
Generators.ForEach(c => c.Activated = true);
CheckNetwork();
}
});
CommandSystem.Register("MorphChamberItems", AccessLevel.Administrator, e =>
{
MorphItems();
});
}
public static List<MoonstonePowerGeneratorAddon> Generators { get; set; }
public static Zipactriotl Boss { get; set; }
public static readonly Point3D GroundZero = new Point3D(896, 2304, -19);
public static void CheckNetwork()
{
bool allactive = true;
foreach (MoonstonePowerGeneratorAddon c in Generators)
{
if (!c.Activated)
{
allactive = false;
break;
}
}
if (allactive)
{
Boss = new Zipactriotl(true);
Boss.MoveToWorld(new Point3D(899, 2303, -20), Map.TerMur);
ColUtility.ForEach(Generators.Where(c => c.Generator != null), c =>
{
c.Generator.CanSpawn = true;
});
MorphItems();
}
}
public static void MorphItems()
{
IPooledEnumerable eable = Map.TerMur.GetItemsInRange(GroundZero, 15);
foreach (Item item in eable)
{
if (item.ItemID == 40161)
item.ItemID = 40159;
else if (item.ItemID == 40142)
item.ItemID = 40173;
else if (item.ItemID == 40169)
item.ItemID = 40174;
else if (item.ItemID == 40165)
item.ItemID = 40160;
else if (item.ItemID == 40159)
item.ItemID = 40161;
else if (item.ItemID == 40173)
item.ItemID = 40142;
else if (item.ItemID == 40174)
item.ItemID = 40169;
else if (item.ItemID == 40160)
item.ItemID = 40165;
}
eable.Free();
}
public static void ResetGenerators(bool startup = false)
{
Generators.ForEach(c =>
{
c.Activated = false;
c.Reset();
if (c.Generator == null || c.Generator.Deleted)
{
c.Generator = new MoonstonePowerGenerator(c);
c.Generator.MoveToWorld(new Point3D(c.X, c.Y, c.Z + 5), c.Map);
}
c.Generator.CanSpawn = false;
c.Components.ForEach(comp =>
{
if (!comp.Visible)
comp.Visible = true;
});
});
if(!startup)
MorphItems();
if (Boss != null)
Boss = null;
}
public MoonstonePowerGeneratorAddon(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
writer.Write(Activated);
writer.Write(Link);
writer.Write(Generator);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int v = reader.ReadInt();
Activated = reader.ReadBool();
if (reader.ReadBool())
{
Generators.Add(this);
Link = true;
}
Generator = reader.ReadItem() as MoonstonePowerGenerator;
if (Generator != null)
Generator.Addon = this;
}
}
public class MoonstonePowerGenerator : DamageableItem
{
public override int LabelNumber { get { return 1156854; } } // Moonstone Power Generator
public List<BaseCreature> Spawn;
public Timer Timer { get; set; }
private bool _CanSpawn;
[CommandProperty(AccessLevel.GameMaster)]
public bool CanSpawn
{
get { return _CanSpawn; }
set
{
_CanSpawn = value;
if (_CanSpawn)
{
Spawn = new List<BaseCreature>();
if (Timer != null)
{
Timer.Stop();
Timer = null;
}
Timer = Timer.DelayCall(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30), OnTick);
Timer.Start();
}
else
{
if (Timer != null)
{
Timer.Stop();
Timer = null;
}
}
}
}
[CommandProperty(AccessLevel.GameMaster)]
public MoonstonePowerGeneratorAddon Addon
{
get;
set;
}
[Constructable]
public MoonstonePowerGenerator(MoonstonePowerGeneratorAddon addon = null)
: base(40147, 40153)
{
Addon = addon;
Level = ItemLevel.Average;
Name = "Moonstone Power Generator";
}
public void OnTick()
{
if (Spawn.Count >= 7 || this.Deleted || this.Map == null)
return;
IPooledEnumerable eable = this.Map.GetMobilesInRange(this.Location, 8);
foreach (Mobile m in eable)
{
if (m is PlayerMobile || (m is BaseCreature && ((BaseCreature)m).GetMaster() is PlayerMobile))
{
DoSpawn();
break;
}
}
eable.Free();
}
private void DoSpawn()
{
if (Spawn.Count >= 7 || this.Deleted || this.Map == null)
return;
BaseCreature bc = new IgnisFatalis();
int x = Utility.RandomBool() ? 2 : -2;
int y = Utility.RandomBool() ? 2 : -2;
bc.MoveToWorld(new Point3D(this.X + x, this.Y + y, this.Map.GetAverageZ(x, y)), this.Map);
Spawn.Add(bc);
}
public override void OnDamage(int amount, Mobile from, bool willkill)
{
base.OnDamage(amount, from, willkill);
int oldhits = Hits;
if (this.ItemID == IDHalfHits && this.Hits <= (HitsMax * .10))
{
ItemID = 40154;
}
if (0.033 > Utility.RandomDouble())
{
from.PrivateOverheadMessage(Server.Network.MessageType.Regular, 0x23, 1156855, from.NetState); // *Arcing energy from the generator zaps you!*
AOS.Damage(from, Utility.RandomMinMax(50, 100), 0, 0, 0, 0, 100);
from.FixedParticles(0x3818, 1, 11, 0x13A8, 0, 0, EffectLayer.Waist);
Effects.PlaySound(this.Location, this.Map, 0x1DC);
}
}
public override void OnAfterDestroyed()
{
Effects.PlaySound(this.Location, this.Map, 0x665);
if (Spawn != null)
{
Spawn.ForEach(bc =>
{
if(bc != null && bc.Alive)
bc.Kill();
});
Spawn.Clear();
Spawn.TrimExcess();
Spawn = null;
}
if (Timer != null)
{
Timer.Stop();
Timer = null;
}
if (Addon != null)
{
AddonComponent comp = Addon.Components.FirstOrDefault(c => c.ItemID == 40157);
if (comp != null)
comp.Visible = false;
}
base.OnAfterDestroyed();
}
public MoonstonePowerGenerator(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int v = reader.ReadInt();
}
}
}