sheivan

Member
Hello, Ive been trying to figure out something lately and its been giving me headaches

What if 4 monsters were needed to be killed before the 5th spawned?

I figured out how to do it with 1 (On death, spawn another etc.. a bit like the harrower method) but what if it was 4?

Also, is there a way to make it so Onbeforedeath() of the last one, [area kill is applied to a zone like new Rectangle2D(2504, 542, 20, 20), after x amount of minutes?

Thank you!
 
If you know how to do it with one just do it again with the other four. Make four separate monsters each with the on death spawn ie Monster A dies Monster B then on Monster B's script do on death spawn Monster C and repeat. I am sure there is a better way to do it but I don't know too much coding.
 
You're basically describing a mini-champ but with only one mob per "level" and that can be done with the regular xmlspawner. The spawner for Drelgor (around 3651, 2511) in Old Haven is a good example to study. I bet you could use it to make exactly what you're looking for.
 

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back