\Scripts\Spells\Initializer.cs
Code:
            if ( Core.AOS )
            {
                // Necromancy spells
                Register( 100, typeof( Necromancy.AnimateDeadSpell ) );
                Register( 101, typeof( Necromancy.BloodOathSpell ) );
                Register( 102, typeof( Necromancy.CorpseSkinSpell ) );
                Register( 103, typeof( Necromancy.CurseWeaponSpell ) );
                Register( 104, typeof( Necromancy.EvilOmenSpell ) );
etc...
Change Core.AOS to Core.T2A
 
\Scripts\Spells\Initializer.cs
Code:
            if ( Core.AOS )
            {
                // Necromancy spells
                Register( 100, typeof( Necromancy.AnimateDeadSpell ) );
                Register( 101, typeof( Necromancy.BloodOathSpell ) );
                Register( 102, typeof( Necromancy.CorpseSkinSpell ) );
                Register( 103, typeof( Necromancy.CurseWeaponSpell ) );
                Register( 104, typeof( Necromancy.EvilOmenSpell ) );
etc...
Change Core.AOS to Core.T2A
tyvm it worked but it doesnt let me pick necromancy while creating char, any idea how can i add it there?
 

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