Youll want to look into effects...
For Nether Cyclone, look for :
C#:
Effects.SendLocationParticles(EffectItem.Create(d.Location, map, EffectItem.DefaultDuration), 0x37CC, 1, 40, 97, 3, 9917, 0);
 

Active Shards

Donations

Total amount
$0.00
Goal
$500.00
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