I have looked and Did not find anything, so I hope to create here a compendium of how to get a base install of ServUO spawned, decorated and ready to play. I know for the experienced players this can be an easy task, but for people new to this, or returning after some time it can be difficult to remember how to do it properly.
Please any one that can help me to fill this out and complete it!
Step one:
Type [createworld and click ok.
This will put doors and teleporters in the world for you.
Step Two: XmlSpawner
type [xmlload Spawns
this should spawn the world for you (I am currently having issues with this such as all the spawns not properly spawning unless you spawn per folder so Instead of just [xmlload Spawns add Spawns/region (I.E. [xmlload Spawns/Termur)
More to come as soon as I figure it out, at which point I will really clean up this initial post to only contain pertinent info.
You may want to give this spawn file a try: https://www.servuo.com/archive/osi-spawn-mostly-accurate-xml.118/Want to run a current EA like clone. What are the best built in commands to run to spawn my world. I checked out the FAQ section but it seemed a little out dated. Like to spawn the new Despise system ect.
Thanks for any help!
The spawn files that come with ServUO are more up to date than those ones and include spawns for a few systems to work correctly. (Ter mur peerless mini champs come to mind)
I can say that the 5-10 minute spawn times are fine for low to medium population shards. It encourages players to actually explore the environment and play a variety of content rather than just sitting in one spot all day long. With that kind of spawn rate you can't just stand in the Elder Gazer cells, but you can romp around the Blood Dungeon and never run out of BE's and Balrons to kill.
On a high population server though (like 200+ online at once actively playing, not just macroing) you'd want to do a global update to increase spawn rates.
There are some key spawns that need some manual adjusting though, like the sheep pens in Yew. Those are supposed to respawn quickly for wool harvesting. On OSI they use a dynamic respawner that tries to keep the number of sheep at a certain number. If you kill too many they start respawning instantly.
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