Dan

Moderator
Classic Client – 7.0.73.12
  • Added options for block war on pets, party, and friendly targets.
  • Improved Hostile target list to include all valid targets.
  • Added option to block dismount on war.
  • Added option to auto open new corpses while in combat.
  • Six sound filters have been added to the client.
    • The bard filter disables all sounds of instruments.
    • The crafting filter disables all sounds of crafting. (such as anvil, smelting, imbuing, pouring)
    • Disable all Spirit Speak sounds.
    • Disable all backpack sounds.
    • The Various Animals filter disables only some animals: bear, bull, cat, chicken, cow, deer, dog, horse, pig, rat, sheep, walrus, grizzly, wolf, crane, and gaman.
    • The Various Monsters filter disables sounds from a variety of monsters.
  • Added new macro options:
    • The Record Dress macro saves all items the player has currently equipped except items in the left and right hand. Players can save as many as four different suits of equipment.
    • The Undress macro removes all items currently equipped and places those items within the players backpack.
    • The Dress macro equips all items stored within the corresponding Record Dress macro. For example, Dress -> Dress1 equips items saved in Record Dress -> Record Dress1. Item slots which are already occupied will be ignored.
    • The Record Arm macro saves items currently equipped in the left and right hands. Players can save as many as four different sets.
    • The Disarm macro removes items in the left and right hand and places them within the players backpack.
    • The Arm macro equips all items stored within the corresponding Record Arm macro. For example, Arm -> Arm1 equips items saved in Record Arm -> Record Arm1. Item slots which are already occupied will have their gear replaced.
    • The Use Object macro allows players easy access to fourteen various consumables and objects. All the option that are available are objects that players normally use by double clicking on them. When players select an option such as “cure potion” the Use Object macro will prioritize the strongest potion within the players main backpack. Objects not found within the main backpack will not be used. Additional object options will be added in future along with the option to target specific objects for generic use.
  • Updated CliLocs
I wonder how many of these will need to be coded on our end.
 
Hmmmm

- Block dismount in warmode
- Auto-open corpses
- Sound filters
- Dress macros

Gee, I wonder where EA got the idea for these improvements...
 
It's mostly client-side configurations that can be handled with existing data, I doubt we'll have to change much server-side.

  • Added options for block war on pets, party, and friendly targets.
  • Improved Hostile target list to include all valid targets.
  • Added option to auto open new corpses while in combat.
- Client should be able to use existing mobile update/notoriety data for the above.
  • Added option to block dismount on war.
- This may be tricky, and may have a server-side update; I assume it would prevent or modify the UseRequest when double-clicking your own character while mounted.

Not sure about the macros, Dexter could be right though.
But usually macros are client-side, and the macros listed in OP look like they can all be done with existing packets in the client.
 

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back