Lokai

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Lokai submitted a new resource:

OpenPropertyList - (like an ObjectPropertyList for Gumps)

This has been a long time coming....

OpenPropertyList.cs

What is it?

It gives you properties of an item in a format that is compatible with localized html in gumps and other scripts that use localized text.

Here is what it looks like in my Artifact Browser (notice that the props in the gump look very similar to the props when hovering over the item):

View attachment 5679

Read more about this resource...
 
this is an awesome idea Lokai, and gives me another idea...

a command that opens a gump and compares a targeted weapon/armor with one worn - similar to most MMOs
perhaps a third area would show the differences " plus / minus "
 
Change all exceptionals to reference ItemQuality and comment out isImmolating and change talisman.Skill to talisman.GetMainSkill() and it should compile
 

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