Mi idea its for a hardcore roleplaying shard, and when the player death use a level system for give a 60% of their skillcap and statcap to distribute in the next player in the same account.
I am also interested on this system, just with feature that consider the player enligible to permadeath only if he released/is not resurrected over his body.
no autores, just if you get resurrected over your body due to someone else spell/ability...
but elseway you get +1 enligibility to permadeath if you are resurrected elsewhere.
And maybe I suppose put the character in something like a jail would be much safier (instead autodeletion) after permadeath occur.
Ok I will work on adding that featureAgree
looks fine for me with toggleable autores
if ban is toggled, my proposal for a softer RP workaround is a stat-nerf effect that last for about 1 week. This mean the player will have all stats reduced by ~ 90% and will recover it by a small amount everyday till full.
Agree
looks fine for me with toggleable autores
if ban is toggled, my proposal for a softer RP workaround is a stat-nerf effect that last for about 1 week. This mean the player will have all stats reduced by ~ 90% and will recover it by a small amount everyday till full.
Ok I will work on adding that feature
There is no need for a stat loss instead of ban. You are only banned after you are out of lives so a stat loss on a player you can't play would be pointless.
it is a softer workaround instead ban which may sound drastic and some people then may complain about connection or so on.. once out of lives you must recover your stats... similarly to world of warcraft and others rpg when you resurrect outside your body from healer and so on...
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