RoninGT
Member
I have started work on the pet breeding and bio-engineering again. These two systems will betting a complete face life. I am making it less mechanical. The changes to the systems will be more mini game in nature similar to plant system and similar systems. DNA gathering will be changing too. Before players knew which pets to DNA to get the best DNA to make the best pet. It was based on the stats of the creature you sampled. New changes make it so players have to hunt all types of animals for the best DNA and its no longer based on the stats of the creature sampled. Making it so a wide range of animals must be hunted and sample. Also rather than 4 types of DNA now players must hunt 8 types of DNA each one for a different virtual stat and each one gathered a little different in an attempt to make the system more dynamatic and less mechanical. Also there is a 7 day waiting period for both bios and breeding where each day the players will have to check the status and make critical changes to keep the health of the bio/baby up. Also petting the player experiment to increase the pets over all outcome.
So now I ask is there any features, comment,s questions, or concerns? If so let me know
RoninGT
So now I ask is there any features, comment,s questions, or concerns? If so let me know
RoninGT