- ServUO Version
- Publish 58
- Ultima Expansion
- Endless Journey
Hello,
This is a bug I wanted to highlight.
MageAI with High Eval/Magery have longer lasting curses.
Normally one should not be able to train a pet after battle.
Due to the longlivity of this curse a player Could train his pet using Animal Lore and Pet Training.
This ment he could spend his points on a tamable that now had negative effects, causing him to lose HP (in this case he tried to raise the tame HP).
It was never reverted.
Before Curse:

After Curse:

Spent Points during Curse to raise HP
Curse Gone from pet:

So Basically the 120 points spent during the curse would raise the HP around 180-200? (If im not miscalculating)
Instd it raised it 18 HP points.
I am not sure how this works in the code, but its something I wanted to highlight
This is a bug I wanted to highlight.
MageAI with High Eval/Magery have longer lasting curses.
Normally one should not be able to train a pet after battle.
Due to the longlivity of this curse a player Could train his pet using Animal Lore and Pet Training.
This ment he could spend his points on a tamable that now had negative effects, causing him to lose HP (in this case he tried to raise the tame HP).
It was never reverted.
Before Curse:

After Curse:

Spent Points during Curse to raise HP
Curse Gone from pet:

So Basically the 120 points spent during the curse would raise the HP around 180-200? (If im not miscalculating)
Instd it raised it 18 HP points.
I am not sure how this works in the code, but its something I wanted to highlight