[Flipable(0xA0DB, 0xA0DC)]
public class LootPackBasket : BaseContainer
{
//public override int LabelNumber => 1158333; // enchanted picnic basket
public override int DefaultGumpID => 0x108;
[Constructable]
public LootPackBasket()
: base(0xA0DB)
{
Name = "Loot Pack Basket";
AddLoot(LootPack.SuperBoss);
}
public LootPackBasket(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
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