This is not a script related problem, more a general question.
I am running RunUO 2.2 using a custom map of Felucca which uses mul files. I am including downloads of these files for users who wish to use a pre-installed version of the client. Will this impact users who use a version of the client that uses .uop? If so, is there a way around this? It has been a while since I downloaded the client, and I am uncertain which version I am using, though it uses .mul files and I think is completely patched up to the High Seas (it has those graphics). The era is set to LBR, though I am using a few later graphics.
I am also including a zipped full version of the client I use, with the map files included. Should I provide only the zipped version, and forego the separate map download? I have not made any other changes to the client.
Any advice on how to proceed would be greatly appreciated. Thanks in advance.
I am running RunUO 2.2 using a custom map of Felucca which uses mul files. I am including downloads of these files for users who wish to use a pre-installed version of the client. Will this impact users who use a version of the client that uses .uop? If so, is there a way around this? It has been a while since I downloaded the client, and I am uncertain which version I am using, though it uses .mul files and I think is completely patched up to the High Seas (it has those graphics). The era is set to LBR, though I am using a few later graphics.
I am also including a zipped full version of the client I use, with the map files included. Should I provide only the zipped version, and forego the separate map download? I have not made any other changes to the client.
Any advice on how to proceed would be greatly appreciated. Thanks in advance.