MR123
Initiate
after setting the npc back from criminal-status, it still retains a grey dragbar despite its criminal property = false
and this allows blue players to initiate combat w/out causing their criminal-flags
probably something to do with notoriety & IsInnocentTo, or notoriety.IsInnocentTo
*note: I guess it resets after a minute on its own.
anyone know where ^ to make a faster exception
and this allows blue players to initiate combat w/out causing their criminal-flags
probably something to do with notoriety & IsInnocentTo, or notoriety.IsInnocentTo
*note: I guess it resets after a minute on its own.
anyone know where ^ to make a faster exception
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