Amalek

Member
It is possible to convert a runuo2.0 final repack, in a RunUO 2.1 without problems or other possible things?

"I know it will be a question of incompetent person" :) :)
 
It is possible to convert a runuo2.0 final repack, in a RunUO 2.1 without problems or other possible things?

"I know it will be a question of incompetent person" :) :)
Define "without problems", please :|
You will encounter script errors, as code changed from 2.0 to 2.1, but feel free to ask the community for help when you need it ;)
 
You could start with a raw 2.1 and install the scripts you want, you get a better understanding of how things work. Hermi has posted a good collection of runuo scripts recently, most work with 2.1. As you come across errors search the servuo forum for answers before posting.

As you know runuo is no longer running and wont be updated, This forum mainly supports Servuo but a few will help alil bit with runuo. Most of the Dev's, mods admin ect started with runuo so they know how things was and what they changed for Servuo.

There is a guy on youtube that teach's a lot of things about runuo.
Channel name= ItWouldBeWise
 
Last edited:
I have many problems to run ServUo, when I try to turn on the server.exe it gives me errors I follow the steps correctly and nothing, and when I manage to turn it on when using the command [admin I crashed the server
 
I could solve it thanks, but another problem arose when I try to place a GM tunica says that the command does not exist
 
It is possible to convert a runuo2.0 final repack, in a RunUO 2.1 without problems or other possible things?

"I know it will be a question of incompetent person" :) :)
I'm the one who created RunUO 2.0 Final Re-Pack. All I did was take a bunch of scripts that I REALLY liked from RunUO's script archive and go through a bunch of headaches trying to get them all to work together properly, and even to this day some stuff doesn't work right or look right. I did what I could. And really all I did was use a text merging program to find where the changes were, and changed everything accordingly. I stopped editing scripts and making changes when the server finally started up correctly, but it still starts up wanting to convert NPC Hair dues to their virtual counterparts, which I never understood. It can be done again with a newer version of the software. By all means, if someone wants to convert, convert away :)
 
I'm the one who created RunUO 2.0 Final Re-Pack. All I did was take a bunch of scripts that I REALLY liked from RunUO's script archive and go through a bunch of headaches trying to get them all to work together properly, and even to this day some stuff doesn't work right or look right. I did what I could. And really all I did was use a text merging program to find where the changes were, and changed everything accordingly. I stopped editing scripts and making changes when the server finally started up correctly, but it still starts up wanting to convert NPC Hair dues to their virtual counterparts, which I never understood. It can be done again with a newer version of the software. By all means, if someone wants to convert, convert away :)
Happy to see your return @Sean Andre still remember the days of the RunUO 2.0 final repack!
 
Happy to see your return @Sean Andre still remember the days of the RunUO 2.0 final repack!
The same... I wouldn't mind seeing a bunch of people get together and form a posse and see if we can update the Re-Pack to 2.1. I just don't know what they changed. I'm not a pro scripter, I just understand how a lot of stuff that's already there works, but not enough to recreate anything from scratch. I don't imagine we can just throw the 2.0 Final script folder into a 2.1 installation, we'll run into all sorts of errors LOL!
 
The same... I wouldn't mind seeing a bunch of people get together and form a posse and see if we can update the Re-Pack to 2.1. I just don't know what they changed. I'm not a pro scripter, I just understand how a lot of stuff that's already there works, but not enough to recreate anything from scratch. I don't imagine we can just throw the 2.0 Final script folder into a 2.1 installation, we'll run into all sorts of errors LOL!
Oh many many errors that's for sure i have not seen RunUO in so long i cant even remember how their structure was any more haha but i do remember they kept changing things every time they would roll out an outdate and that really forced people to stop updating going forward once they had a solid base for a shard it was mainly the time it took to port everything over to the new version and making sure it was all functioning properly and most people had live shards part of the reason most didn't update!

Now days its ServUO an i have heard about ModernUO as well both offering you differences then the other but starting something from a RunUO standpoint i wouldn't see it vary beneficial due to how far dated it would be today with every other engine being miles ahead in many of ways.
 

Active Shards

Donations

Total amount
$0.00
Goal
$1,000.00
Back