sahisahi

Member
The GUMP keyword allows you to display customized gumps in one of 6 different formats or types. The general syntax for the GUMP keyword is
GUMP,title,typenumber[,gumpconstructor]/text
The title can be any string and is simply displayed at the top of the gump.
The typenumber specifies one of the 6 gump types available (0-5).
The optional gumpconstructor argument allows you to give the name of a custom gump constructor that you have scripted.
The text specification will depend on the type of gump being used.
The GUMP keyword must be used either with XmlDialogs or with triggered spawners so that the gumps can be displayed to the triggering player.


Im trying to display a gump that i scripted, but i get syntax errors

Tried like 5 different combinations not sucess so far

Code:
GUMP,title,typenumber[,gumpconstructor]/text

Does anyone knows how to display scripted gumps on xmlspawner?

Thanks!
 
I could be wrong, but I don't know if the gump system was ever finished. I had trouble getting a gump to fire as well. I ended up just scripting it to be sent to the player based on a region instead, sorry. You can build gumps on an Xmlspawner, but something doesn't seem to carry over from script gumps to the Xmlspawner code I guess :|
 

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