kfritz411
Member
Hey Folks!
I followed the tutorial here:
I just made a static item instead of animated. I set it as a container, gave it height and weight and name. Saved. When I open the files with UOFiddler I can see my custom art at the right ID. I copy/paste/overwrite to my UO dir and launch with UOSteam, but in game I still get the "unused" image instead of my custom.........
I made sure my image is before the cutoff mentioned in the tutorial of 49150, I'm using 46728:
Do I have to do anything special like patch the client or something? Not sure what I'm missing here, the tutorial made it look fairly easy but I'm obviously doing something wrong or missing a piece.
Thanks!
I followed the tutorial here:
Video Tutorial - Creating An Animated Item
otimpyre submitted a new resource: Video Tutorial- Creating an Animated Item - Creating & adding an animated item in UO with UOFiddler. Search for .gifsplitter If you need a program to edit .gif animations Read more about this resource...
www.servuo.com
I just made a static item instead of animated. I set it as a container, gave it height and weight and name. Saved. When I open the files with UOFiddler I can see my custom art at the right ID. I copy/paste/overwrite to my UO dir and launch with UOSteam, but in game I still get the "unused" image instead of my custom.........
I made sure my image is before the cutoff mentioned in the tutorial of 49150, I'm using 46728:
Do I have to do anything special like patch the client or something? Not sure what I'm missing here, the tutorial made it look fairly easy but I'm obviously doing something wrong or missing a piece.
Thanks!