kfritz411
Member
I'm using this string
this.AddObjective(new ApprenticeObjective(SkillName.Wrestling, 100, "Haven", 0, 0));
However, if the player is already at 100 wrestling the quest isn't seeing it. On my test player I had to drop skill to 99.9 and then gain the .1 again. Is this the way it works or am I missing something?
this.AddObjective(new ApprenticeObjective(SkillName.Wrestling, 100, "Haven", 0, 0));
However, if the player is already at 100 wrestling the quest isn't seeing it. On my test player I had to drop skill to 99.9 and then gain the .1 again. Is this the way it works or am I missing something?
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